Moderate Auf issues

Discussion in 'Closed' started by boredxz, Jan 21, 2022.

  1. boredxz
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    boredxz Well-Known Member

    Royal guard spawns have weird interaction with doom. They into snails for other clients, but doesn't for bs client. After I used Angel Ray on them, doom worked as intended on bs client. I could see them as snails and damage knocked them back.

    For auf, the boss looks like if you haven't gfx. It disappears and looks like a bunch of lines sometimes.

    Both resolution clients. Not sure if Doom issue is only small client though.
     
    daikon0160, Joez, Johnny and 2 others like this.
  2. Matt
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    Matt Administrator

    Should be fixed, but please report again if issues still happen after Update 76.1.
     
  3. boredxz
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    boredxz Well-Known Member

    No more gfx issues. RG spawns don't look like snails for other clients still. Seems okay on bs client.

    [​IMG]
     
  4. Rielle
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    Rielle Game Balancer

    On my bs I have to doom them, then hit them 1 time and they will turn into snails.
    Maybe this is an issue similar to autopot where the hp/mp/debuff status is checked again after damage is received or mp is used (i.e. the guard's status isn't properly updated until they take damage).
     
  5. boredxz
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    boredxz Well-Known Member

    Guards doom still not 100% consistent
     
  6. SleepyBAT
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    SleepyBAT Well-Known Member

    Is it good now? consistent?
     

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