Not sure why a post hasn't been made about this yet, because literally everyone I've met doing cpq2 has complained about the nerf. It's just frustrating because vikings are so hard to kill, do so much damage, and only give 100 exp or so more than rombots (in cpq1). Also, I've noticed even the smaller mobs have gotten nerfed along with the vikings, although it says in the update that only vikings were nerfed. What's up with that? ... If I can get some feedback here, I think a little more than half of the old exp is satisfying, and balanced (when comparing it to cpq1). Thanks for reading@@@
Yes!! It already takes pretty long to kill vikings, the fact that the EXP is comparable to the robos in CPQ1 is pretty disheartening. The nerf has made everyone just sit out after getting 500 CP cause the exp from kills is simply not worth it. For people who are washing, the only significant exp and leveling happens at the end, so it's pretty difficult to level up with MW20. It's really a waste of time to just sit in there and wait for it to be over for like half of each round. It really sucked all the fun out of CPQ2. I agree with you. Did more harm than good.
Original exp was 9,200 (after 3.2x). Should be brought back to 50 or 66% of original exp. If they aren't going to return the exp value, make Vikings less tedious to kill by lowering the level and/or magic attack of the vikings.
Agree with this. CPQ2 exp was definitely overpowered and deserving of nerf, but I don't feel like this nerf was properly tested. The new exp is horrendously low and should be buffed a little bit in my opinion.
The original Viking exp is too high and the current Viking exp is too low. The match winning exp is significantly higher compare to the mobs exp. I would suggest to make cpq2 similar to cpq, where most of the exp come from mobs, but the match exp is decent as well Some possible solutions: 1. Re-adjust Viking exp to ~4,000 2. Decrease the match winning exp by ~0.75x