Proper balancing for Romeo & Juliet pq

Discussion in 'Accepted' started by winwinjelly, Sep 25, 2020.

  1. winwinjelly
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    winwinjelly Well-Known Member

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    This PQ in its current state is atrocious in all facets possible.



    EXP - 90000 if not done to perfection is ridiculous. Worse exp than PPQ, its even worse than CPQ2's end exp only (level 51-70 btw).

    Rewards - worse than even kerning city pq. The best thing you can get is 3-5 unagis. After completing many pqs successfully u get a pendant, which would be shortly replaced by cwkpq or horntail pendant that is 10X better.

    Time - No matter how high level members you have, how fast you can complete the PQ is limited by its many tedious stages. Stage 4 for instance has 10 rows with 4 platforms each, and the platform that takes you to the next row is random every round. This makes it impossible to be faster than PPQ.



    Just very dissapointed in the pq as it could've single-handedly alleviated the leechstory we have from level 71-120. PPQ can be done in the early levels, sure, but if balanced properly r&j could offer some serious help to the hell that is 80-120. There is almost no reason to do this pq and it will surely be a dead pq left untouched. Tweak numbers, tweak rewards, and solve many problems at once.
     
  2. xDarkomantis
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    xDarkomantis Well-Known Member

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    Huh... Maybe it was an oversight but did the Staff just remove the level cap off RJpq and call it a day? Was there no discussion about rebalancing the party quest to fit the server or..?
     
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  3. Sen
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    Sen Donator

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    Removing the level cap from RJPQ (and others) was part of the changes suggested in this feedback thread and others in the past. As for the EXP & drop rates, those are continuously adjustable so player feedback is very much appreciated.
     
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  4. Joong
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    Joong Developer

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    The EXP values are incorrect and will be updated to their intended values shortly! Thank you for your feedback.
     
  5. xuesenokm
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    xuesenokm Donator

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    exp , still need buff for every stage . exp value player get when finish have that correct 3.2x scale which is decent for lvl 75 around player, but the exp of clearing stage 3.2x scale didn't applied . (stage 2 , 3 , 5 , 6 . according to picture from https://bbb.hidden-street.net/party-quest/magatia/stage-2-dark-tunnel ) btw the exp/meso get when clicking book at stage 1 is 10x scale , but I like it :)

    reward , I didn't finish enough pq to check Eye of Horus good or not (currently got 25 marbles total ) , this pendent need buff if it is the same as BBB database https://bbb.hidden-street.net/eq/pendant/eye-of-horus (at least it's a 71+ pq need to be better than cpq2 pendent , and cpq2 pendent need 150 coins it might be achieved in 10 runs). and the most important thing is , 25 marbles from each side is too much ! that means 50 times pq , you will say that ppq need 50 times to get that lvl90 pirate hat , but ppq only takes 5 mins to finish 1 run .even the pro player still need at least 15 mins to finish 1 RnJpq run. or perhaps make player have a tiny chance to have it directly when finishing (just like Rock of Wisdom which I had a lot )?
     
  6. StrandedTal
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    StrandedTal Active Member

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    Huh... 90k? the times i did the pq i gained over 800k.. that was half a year ago. it was changed apparently
     
  7. Joong
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    Joong Developer

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    The PQ was not changed back again. It still has the buffed EXP values it received shortly after its release.
     

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