Especially after watching @Momo getting 406 B coins, i realised how broken and inflated the eco system of this server is... I can relate to the frustration of new players playing this game because prices of just about everything are so high up. I don't think implementing an auto ban alone will provide a fix to that issue. I highly doubt an increase in tax rate will show a significant change in the near future aswell, but atleast its a step towards fixing it...
He didn't get those 400b coins because of "the eco system of this server is broken". I don't know him personally but from what i saw/heard, he earned it through sacrifice, dedication and hard work over a long period of time. If it's broken and easy , i wanna see you and other players achieving what he achieved.
server only 1 momo , also I haven't see any other player so rich , He farmed a lot more than u can imagine He having more extra mesos if u count (Nx/apples/stoppers/ws/cs/event scrolls/clean godly items/etcs/and loan on friends) when he post ~he haven't sold his (Dagger +Shield=70~71b) too More tax trade rate just let new players more Stress funny see low lv assassin can't afford recharge fee.
I highly doubt he actually farmed 406B. Lets make it clear that the price of white scrolls, alchemist rings and many other items is being increased just because real world traders use them occasionally. The fact that there is such a high amount of mesos in the server is not normal. The only way new mesos is being generated is by killig mobs, looting their items. I highly doubt that the market would be so flooded with mesos if it wasn't for real world traders and hackers. Less mesos means prices gonna drop down, making the mesos more valuable. That way new players will be able to fund themselves ideally just by farming mobs.
Also, its funny that yoy guys take that as i accuse him of rwt or whatever... I don't. I simply say that the market is filled with rwt'd mesos that makes all prices go up making this game harder for new players. My solution to increase will take money from the rich, making mesos more valuable and benefit people that actually kill mobs for their mesos as their same amount of mesos will have more buying power and benefit them more.
Why should we punish the legitimate player for remediating the damage caused by the illegitimate player? Jokes aside. Even in the worst-case scenario that the tax is actually raised, this hurts the new player and mid-tier player more than so-called "rich" player. Think about the tax payer's composition. I would argue it's new player selling APR/leech, or a mid-tire player got lucky and attempting to sell his 10att FS Do you think the "rich" player sell his gear for b coins, and then buy another gear with coins?
You guys onow what inflation even means? If you have less mesos but everything is cheaper, its not hurting rich players in any case... Stop crying and memeing without any basic unserstanding of how economy works, because of you haven't seen it already the game is dying because its impossibe to start in it with the current economy state. Also, try to be objective instead of crying for your bil coins...
In the past , mesos fee not 3% fix, lower mesos trade lower fee , so ppl just smart to use arrows to transfer mesos/pay splits , avoid a lot of tax If u increase trade fee rate, ppl just smart to buy ws/cs, and let ws/cs more exp , ws/cs more exp , then the wa gears and ws weapons more exp . I don't think rise trade free rate can solve economy problems. royals already nerfed a lot things, but players always can find solve way goby nerfed , ppl found ulu ulu/petris nerfed , ppl already found new maps , pay hard work to earn mesos fast . one hour still 200m+ Maybe u should give us specific advice first, like rise to ?% fee , u think will work well, and how it work to solve economy ?
Imagine trying to fix inflation from money-printing by increasing tax What is a basic understanding of how the economy works?
Multi client mage farming can generate billions of mesos a day, that is the real cause of inflation along with hackers
What's the point? Most high value trades are done with items (cs/ws or other high value gears) to circumvent tax anyways. If anything, increasing tax only hurts newer players who can't afford to hoard these items.
What ???? this server is inflated ???? what about zakum helmet that went 100m to 60m ? scarga from 240 to 180m ? horntail pendant 1b to 180m ? MoN 400m to 100m ? TT30 1b to 130m ? gene20 800m to 200m and the list goes on forever even for attack gears <15 are cheaper...................................................... wake up OP
if you make 1b a day (which is easy if you play 8 hours a day), 406b is only a year and a bit. Hes been playing for 5+ years which means on average he made 200m a day which is like 2 hours of selling leech. i no lifed for 4 months or so and gained 110b all from leech selling.
You do realize he has gear that is worth like WAY MORE than those 400b coins as well, right? 1b a day consistently for a year or few years is not easy at all... Very possible if you are willing to do the sacrifice, but at what cost? Again, wouldn't say its easy. "If it was easy, everybody would do it"