i think if you make apr untradeable, at the very least you should make a way for people to obtain a platitude of them. like make them puchaseable from the grand exchange guy for 10m each or smth
Youll just push people to selling leech. At least now they have an option to get APR slowly for free.
Gradually remove the APR system, introduce content such as PQ token to exchange for HP gain potions & HP quests. As much as i love the washing gameplay, but for the best of royals. Moving on might be one of the many solutions. The benefits Removing the vote abuse rule from our T&C , Advertising as progressive HP gain gameplay Vote & untradeable rewards! Vote abuse recommended to push server to remain #1. Hackers can’t just vac and fly to lvl50, vote abuse for insane additional mesos Players who quit doesn’t suddenly inflate the market like what happened during covid april 2020 period Theres lots of benefits in this change.
There are several item exchange systems in game designed to let you gain HP without needing to vote or use AP resets. We also have tweaks that were made to job advance HP and MP bonuses. We could refine those systems a little bit more to help if we find untradeable AP resets really being a huge issue, but otherwise im all for a world where this exists. If vote to win goes away, we can treat voting a lot like how Legends and other servers do with no vote 2 win. Voting is no longer abusable for any in game financial benefits and strictly just cosmetics. Instantly killing one of the big cancers plaguing the community and economy. Thusly staffs time and resources spent on looking for and punishing vote abuse is no longer needed. If you have multiple characters you wanna hp wash you still can. Just vote for both accounts. Voting for those accounts no longer comes at a risk of account banning.
While there are certainly strong arguments for this, to play devil's advocate, I would propose that many users may like the current system precisely because it's carefree. You can focus on work or studies for a week (or any arbitrary time period), and by voting once per day, you know that you didn't entirely fall behind. It's surely so ingrained into the routines of many at this point, and could be a selling point for the server. Not everyone has hours to dedicate to farming bosses or mobs (if mobs were to drop/gacha tickets) on a daily basis.
Yet thousands of our own playerbase have been banned over this issue. Which week in MapleRoyals 2021 do you not see a player not banned for vote abuse? Lets be real, the selling point of MapleRoyals is simply due to the server’s #1 ranking and large playerbase. Personally i love the new HD and non-DCing client so i’ll add that in. Yet, why not discuss to improve further, the current weakness of our server, filled with vote abusing hackers benefiting left and right. Perma banning players due to vote abuse, and not even considering a chance for them deleting the character and allowing them to start from level 1 again. Simply that it “might” be a selling point simply doesn’t outweigh its weakness to me. Leg**ds is benefitting quite amazingly well from it no? They are almost #1 now. In 2022, personally i don’t see ourselves staying in this ranking. We see competition from iphone android companies stealing each other ideas endlessly anyway, so why are we not approaching this method knowing its effectiveness ? Its about god damn time we scraped that whitelist system, admins looking to vote abusers on his free time and work on autoban & new content. Or heck simply just focus on their life dedications. — - A question for our MapleRoyals staff, do you not want to retain as many players as you can? - Simply removing the vote abuse rule in the T&C will probably be a large step forward for our server. This is not something that is insane to program like the autoban. Step 1 > Think of a high demand item so players would be excited to vote for. Step 2 > Make a 2-3 month notice that all NX/APR will be soon untradeable, gacha to be removed from Cash Shop. Step 3 > Make them untradeable. Implement the new high demand item into the game. Imo this low effort change is worth looking into.
I agree, this is my actually situation, my university is back and now i'm dedicating less to selling leech and farm. I have a friends in same situation of my.
I got a bunch of DMs saying to redo it, because I was only talking about gachapon instead of v2w in general. They all said "I put no because it was only gachapon" but it should be the whole system. lol me too, I have like 1m NX saved up. But I'm not sure when I'm back to play in a few months if I will even use it. Might just give it all away with the server in what seems a downward slope. Maybe something cool happens.
But what if you offer something of value that most people don’t even know exists? People don't know what they want until you show it to them. People go with what's comfortable. We have currently in place a system that's comfortable to people. But is it healthy long term? No not in my opinion. We're already seeing the effect of our current meta thats played out over many years. Slowly bleeding out players because they either consume all of the content we have to offer in a short span of time or join and realize the nostalgia they came for isnt the meta of Royals and they end up leaving. The rest of us exist somewhere in the middle. If we offered something different that rewards players who plays, not just players who just accumulates a lot of NX i think would go a long way towards helping everyone. Royals has great an talented Dev's. Theres not just 1 or 2 possible solutions that will fix everything. No, theres dozens of potential solutions to every problem we have, we just need to take the time to think about them and discuss them. As the old saying goes, theres more than one way to skin a cat. Saying we want to get rid of something that is bad or unhealthy is a good start. Then we need to discuss how do we make up for that thing we're getting rid of that is healthy and sustainable
How is voting for nx to fund your untradeable aprs not vote2win? You might not be able to sell these untradeable aprs for mesos but you are still benefiting from the voting system. Then it becomes like our current old money vs new money issue but there's no way new money will ever catch up to old money untradeable aprs because how do you gain back lost time? You can't. At least our current leech meta lets new money catch up by dedicating more dailyplay time and effort. With untradeable aprs catching up is absolutely impossible and your progression, which is highly dependent on hp for certain jobs, is completely out of your control. A truly non-vote2win system would make it so that voting for nx is truly useless, meaning no gach, no apr, maybe not even the fm shops since fm shops are mesos-generating to some extent. Another thing is our rival server makes it such that their players can vote on as many accounts as possible right, whereas we can only vote on one? If that's the case they could easily have less players but more 'dedicated' players who are voting on 10 accounts at once or something similar.
Like i said, We can tweak things to make gaining ap resets easier for single accounts if untradeable or bump up how much HP you gain from the quests. Also we have far more ways to gain more HP even without AP resets. Its not gaining power if you vote and spend it on AP resets. You're using that nx and dumping it straight into your own character just as if you used it on cosmetics. Its giving you a higher number that affects nothing outside of your survivability on boss encounters. Their concurrent player count is often quite a bit higher than us during peak times. I know this isnt a 1:1 perfect assessment of the states of the two servers but its something.
Most of them only vote on 1 account. I would say only a few vote on multiple and it's only for future character washing or owl of Minerva's. I asked around a lot of people. Since Removing vote 2 win is a concern, which it definately is. Substitutes would need to be implemented. non tradeable 2x exp/drop coupons More custom NX Chair gach tickets all year round purchasable by NX Remove the guy in FM selling things for mesos instead of NX More rewarding low level content so there's less of a gap NX events. Special event NX stuff only for limited times I can't think of the other ideas people discussed off the top of my head but there's a lot
I completely agree. It's just a whole lot of bad apples ruining it for the rest of us by abusing it and making more money on a private server than having a full time career. So it's just being ok with the current system in place, but those abusers will continue to exist in it as well.
Having high hp is a type of power in and of itself. There are enough ranged players complaining about not having enough hp to shao and without shao, they are missing out on a huge chunk of exp, one of the best exp rates/min for a boss. Some also don't have enough hp to auf, meaning no helm, no splits from scrolls and no potential white scroll fragment. Gaining hp at a slower rate for the ranged char is a huge problem because they are the one who have content hp-gated to them, in that they are effectively locked out of certain aspects of the game. Although not as meaningful as range, hp is still important. I have plenty of friends that quit ranged characters with low hp. Would they really have quit if hp wasn't a problem? And yes we could make tweaks to the hp quests and whatnot but this thread is about removing vote to win, whereas these suggestions seem to be a complete overhaul of our current hp system and you might as well be posting in the other thread instead. Concurrent players don't tell the full story and nor do votes but maybe we're becoming the smaller server but realistically, neither of us know and the GMs are unlikely to publicize it so all of this is speculation anyways. Compared to many of my friends/guildies, I actually have the least amount of attackers/washed characters and yet if I were reliant on untradeable aprs, I would need to vote on 4 separate accounts (shad, bs, lvl 90 nl, lvl 90 dk). I'm not sure why the people you asked only vote on one but I can assure you most of the people I know would at least vote on 2 if not more seeing as I know some people with 4+ attacking classes.
The group of people I played with did not mule and tried to keep the gameplay as nostalgic as possible. It was an entire alliance of 5 guilds that played this way. It's just who you know and how you play. But you definitely don't need to have tons of mules and vote on multiple. Depends on play style. Similar to here, but Royals bossing community is a little more toxic.
I think that your suggestions are good and all but ultimately Royals is a separate server from that one. The two servers developed a different type of meta to some extent, despite being based on the same game. I'm not familiar with the other server but muling and multiple attackers is very much a thing in this one. Unless this fact were to change, a majority of players would need to vote on many more accounts for these untradeable aprs. Many people in this thread that support this suggestion also hope for sweeping reform that leads to a complete overhaul of our current system. As much as I do believe a vote2win system isn't the best, I also stand by the fact that their system still relies on voting for hp washing despite being advertised as not vote2win and that our server's upmost priority should be autoban.
Basically my only income is voting and selling apr, been that way since I joined. I have no interest in making a mage to sell leech. If apr became untradeable you would be taking away a big revenue source for a lot of people. That's not even including people who gach. Not everyone has hours everyday to grind. Let's not take away something just because cheaters are abusing it and hurt a lot of legit people in the process.