Hello, Horntail Head B's "1/1" skill does not trigger auto pot if Meso Guard is on. This doesn't happen for any other "1/1" skills from the other 2 heads, or if Meso Guard is off. I have recorded a 15 minutes footage of myself testing the bug, do let me know if it is required.
For reference, I'm using Power Elixir as my Auto HP and no Auto MP. Spoiler: Timestamps Head B's "1/1" with Meso Guard (Bugged): 0:05, 2:19, 2:48, 4:05, 12:22, 14:09 Head B's "1/1" without Meso Guard: 5:55, 7:29, 8:43 Head A's "1/1" with Meso Guard: 3:55 Head A's "1/1" without Meso Guard: 5:23, 7:03 Is this part of the bigger plan to fully eliminate sed mules?
Has this happened since? And can any other players confirm this? It might be a series of unlucky events since sometimes pets fail to use potions if the user commits another act right at that moment. All deadly attacks (”1/1”) function the same, so this HT head should not behave any differently.
I think the occurrences are too remarkable to be ruled out as a coincidence. This was only noted after the most recent Update #73.4 when my friend complained that his sed mule's pet does not heal after being "1/1"ed. I then experienced it myself and followed up with a test to identify the cause. Were you able to replicate the bug, perhaps in the test server?
Yes, thank you, we have indeed located the cause for this, and will fix every such example throughout the game for the next patch. Thank you for your assistance and report!