MM is basically the inverse of BM, the Bizarro version of BM, and this is why MM's single target has been worked on to make it playable in a Boss World. However, it's just odd that while MM is worked on, the reverse for BM's multi-target has not. And this is specially true to all BMs that LHC and have felt this. Their multi-target may as well not exist. Here is the request for BM's multi-target abilities in 3rd job to be worked on to be viable, like MM's 3rd job single-target has been. Inferno and Arrow Rain are just not good mobbers in high-end content, just trash killers.
same , need more damage for two principal skills ! especialy Inferno and Arrow Rain , The MM already has an advance of 100% mastery and 15 watt, the bm should not have the bonus and leave it as it is, the only thing that will serve to balance it better is to give it the same 100% mastery bonus, they are archers for a reason and they know he knows them as a master of precision, in short it would be: cross mastery = 100% mastery /15 att bow mastery = 90% mastery(Possible change 100% )/ 10 att practically with this the problem of the range of some skills is partially solved and gives more meaning to the appointments of the jobs
Moving to closed, as there are considerations already in the most recent discussion on skill changes. https://royals.ms/forum/threads/feedback-request-skill-changes-and-balancing.205730/