I own a little assassin and its absolutely absurd that I dont even loot Ilbis anymore sine I already got more than enough sets for my noob assassin. I do NLC gacha from times to times and I dont even bother anymore with Hwabis I just throw them on the ground. And people dont even loot them in FM ch1, they are so worthless. Ilbis sell for 1m or u got them in ur store for very long. Its not worth keeping them since they take a valuable slot in my shop and I dont even have that much money and nothing of big value to sell. Considering how trash Hwabis were this is not too bad - since there is an even cheaper star now that takes the place and I dont really know how u would suffer from -1 dmg at below lvl 70? edit: just pm me ingame I will keep some Whabis for u new players that I will give for free next time I do NLC gacha
The ilbi nerf may be an insignificant change in the eyes of many but the real point to my post is that NLs have received nothing but nerfs since the start of the server “correct me if I’m wrong”. I love how the devs have BUILT upon some of the elements in v83 maple by buffing or giving skills to classes that need a “QoL” improvement, however NLs have gotten the end of the stick in this server for being “too easy” to play?…it’s NOT very nostalgic imo if the Gms equivalent to the class is slightly better…just sayin
After the recent patch Steely - 25 att - lvl 10 Ilbi - 26 att - lvl 10 Hwabi - 27 att - lvl 70 C. ilbis - 29 att - lvl 50 B. fury - 30 att - lvl 70 MTK - 31 att - lvl 130 Sorry, I don't agree with reverting ilbis back to 27 att because this recent change makes sense. Like others have already mentioned, it creates a demand for something that had always been thrown away. But maybe the req. level for hwabis can be changed to lvl 50 so the lower level NL mains don't feel this impact as much. Or, make hwabis lvl 50 and C.illbis lvl 70, which would make sense as the req. level now corresponds to the amount of att. As for the argument on Ilbis looking nicer than hwabis - well, what looks even nicer than ilbis are C.ilbis, and if you are truly a NL main, you should be aiming to get that and it isn't that hard because they are only 160m and this is a server where you get 180m/week just by voting
Maybe change the level req for example. ilbi lvl 30 hwabi lvl 70 Cilbi lvl 100 and b fury lvl 120. The dmg change for ilbi is fine people, cmon 1 attack decrease isnt a big deal, go make yourself mad about other shit that actually matter
Thanks for correcting me lol but How so? Sorry I didn’t see anything new in the skills section of the update notes
I like this explanation but you think Hwabi would gain some value if they just dropped its Lv req to 10 like ilbi considering they hold 200 more stars per set and NL don’t get shadow stars until 4th job?? My NL has 7sets of cilbi the rest are a bunch of rows of ilbi on top of Hwabi being non existent in The Fm…that’s my problem with the star nerf
He must be new around these parts... I dont even know how he assumed that? So odd. But again, im pretty sure i know wtf im talking about. And its a balanced patch. Good job devs.
It just seems like the ilbi nerf was an arbitrary change to keep the stars attack curve in a linear pattern. The ones who suffered were those that had an inventory of mostly ilbi (being lower funded people). As long as hwabis continue to remain trash stars that people drop, or at least not significantly more, it shouldn't take long to adjust. It would be nice to see something in the 28 attack slot come in to fill the gap between hawabi and cilbi now.
Nah I been in the Royals community for some years now I just don’t know you. Unless you’ve spoken to a majority of the NLs on the server I doubt you actually know what you’re talking about…Im definitely not the only one who doesn’t really like the change there’s proof of that on this post, You can’t speak for everyone but you’re entitled to your opinion
I feel the above changes were not really needed. Seems like it only hurts weaker NLs but NL is the ultimate fund to win OP class anyway so it's actually a buff to the well funded NLs. NL in general is very strong and has been for years, but this change seems like it's targeting the wrong area of it. Also, in my opinion generally nerfing is not popular. I'm not really personally affected by this change, but can anyone explain to me what was the logic behind this change? I'm genuinely curious because it doesn't make any sense to me. Current meta game of Royals is basically grind to 200, hopefully have fun and make friends along the way. So much content has been added over the years like Shao, LHC, CWKPQ , and arguably the ubiquity/balance changes to crash mules to make the process much easier than it was before. If you really want to tryhard/grind out the gear ladder (87 all stat auf helm lel) and play after 200 though, obviously classes like NL are really "OP" because at that point, it's about mesos and single target damage so bosses like Shao and content like LHC Reindeers that is good for exp only is not relevant anymore. NL also scales really well with funding and has a nice balance of survivability, easy to pilot, mobility, and 2nd highest single target damage. So, it's like the only logical option to super fund/main in the ultra long term besides Buccaneer. But, Buccaneer is moderately less popular to main super long term due to less mobility, less AFK to play mechanics, less mobility, less single target damage, even though Bucc has the advantage over NL of some multi target damage for easier leveling, some I-frames, and easier ability to PIN Auf. However, I'll admit I don't really know the impact of Von Leon on the meta at this point. Seems the 2 per week attempts and difficulty is preventing a lot of data from being published about it, but seems like Buccs and NLs are still op at it.
This is a logical approach. Ilbi was a lvl 10 star with 27att, the only reason you would even consider swapping to hwabi would be for capacity. Now you switch for capacity and w.att
Didn’t BFs also get changed to all region recharge? BFs are like what right now, 300m a set? As someone mentioned earlier, you get around 180m a week just voting. I’m pretty sure BFs would be considered for most NLs even in the mid game right?
I don't believe anyone has really explained what the problem is with the change exactly. To those upset about the change, my question is; if Ilbi Throwing-Stars and Hwabi Throwing-Stars are very cheap, is there much of a problem changing from using Ilbi to Hwabi? Or, if you are under the level 70 requirement to use Hwabi, does the -1 w.atk difference really make much difference? I would think there are a lot of other ways to improve your overall attack when below level 70.
I gotta disagree with this mindset, i don't see any nerf here, just a minor or major inconvenience if you were using ilbies as your main throwing star because the more ilbies you used to rely on, the more you'll need to replace. In the end what Kenny said is true, we got a minor buff and it never made sense why MTK and BF were both 30 att when MTK is significantly harder to craft, the only difference were aesthetics, at least when ilbi and hwabis were both 27 att hwabi had the advantage of holding extra stars. Even if only 1% of the NLs used MTKs (obviously not) Hwabis do exist and are a cheap/suitable/fine replacement for ilbies. Also i don't think 99% of the NLs are using ilbies, i know what you said is not literal but if as a NL you aren't using a few Crystal Ilbies then you have a long way to go before really caring about that 1 att from stars.