Bossing Dunas v1 avoidability

Discussion in 'Closed' started by orangelist, Nov 9, 2022.

  1. orangelist
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    Im not sure about other classes but as a buccanneer I miss 40% of the attacks on dunas v1 and its a new thing
     
  2. OneHashim
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    upload_2022-11-8_18-15-4.png

    This positioning didn't seem bad for me.
     
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  3. magicnylu
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    40% seems too low honestly something odd happening in this boss right now....
     
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  4. Valzer
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    running in duo - last run he didn't even drop nx and missed 50% of the running attacks since he in using skills as 192 NL it should not take so much time
    because of all the misses it takes more then an apple which is more then dunas v2 or nibergen which are far stronger
     
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  5. Zancks
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    With the release of Von Leon in Update 82 we had to change something for Bosses regarding their attacks.

    In scenarios where multiple character attacked a boss that boss got „suppressed“ and would stop attacking. Since Von Leon is a boss that is usually attacked by many characters simultaneously this fix was very important to make.

    This also affected other bosses who used to be surpressed occasionally. Players might not have noticed that in normal runs.

    This change is likely to be kept in the game because of the issue described above.

    However for Dunas specific we can look at his hitbox during his attacking animations. I hope the devs can figure something out.

    Just to be sure, by „miss“ you refer to the times where your hits don’t get registered at all and not when you „miss“ due to too low accuracy or too high boss avoidability, right?

    Thanks for the report!
     
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  6. magicnylu
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    Stars didn't register, most of Dunas's attack animations seem to completely give him iframes.
     
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  7. Valzer
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    Mainly I miss when he TP out of the map or in general or just when he uses skills

    It make me miss most the apple

    Also it is sometime just ignore my 50k+ att flinch and just goes around the map
     
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  8. Valzer
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    bumpo - still not fixed
     
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