Its causing insane amount of lag atm as the boss decides to use the rockets everytime it gets hit without cd. Problem is especially serious in phase 3 of the boss. My computer did not have issues with the boss about 2 months ago, and the algorithm for which attack pattern boss will use seems to have changed based on the frequency of attacks being used. Could the pattern-seeking be optimized/simplified so it doesn't create as much lag? Thank you
I think this is a problem for bosses in general. All the bosses are much more aggressive and spam more skills. Ive noticed it takes a few seconds for the client to free up memory after each attack, but since the bosses are chaining attack after attack now, it seems that not all the memory is freed up before the next one is already being loaded in.
I noticed he spammed rocket att after patch 79 Reduced the hitbox of Nibergen during its bullet attack maybe cuz they buffed NL in niber they had to balance it by spamming that annoying kb attack
This was actually not an issue immediately after patch 79. You could actually locate your characters in a specific way to minimize the number of rockets being fired except for phase 3. Now, it just chains rockets for days on end for no apparent reason.
Bosses may seem more aggressive as we fixed an issue which caused monsters to become entirely unresponsive if too many players were attacking at once. This adjustment was critical for the release of Von Leon.