I can see this being more problematic from a UI perspective when applying multiple white scrolls in a row. Twice as many actions needed, and remembering to alternate. This makes no sense. WS do not protect against blow ups, and so the existing WS UI cannot be contributing to blow ups.
Ah I see! Yeah, as a programmer who has worked with non programmers, I have found that people tend to not realize what is possible, so they do not even verbalize their great ideas. Hopefully this will inspire those with a natural talent for UI design to suggest ideas they might have. It of course also depends on dev priorities, but we have to at least try suggest improvements. The current system definitely sucks. I use that special scrolling skill (I forget the name) when scrolling my dragon revolver, and I double check and triple check that the WS option is ticked and there is definitely a WS in my inventory! I have not WS scrolled "directly" in years. Is there a warning if you scroll with a WS in your possession, to ensure you actually want to use it?
I find this very creative! The problem I feel is that most players are already accustomed to the current system that we would still have people not checking for that protection icon and accidentally scrolling anyways. In other words, we might just get a different problem with the same frequency.
Yes, I had wanted to suggest that maybe people could only WS from that skill thing, to reduce risk of accidental WS wasting. But then people would forget, and they would not use a WS when they had wanted to