Possible Skill Changes In Game (Post New Source)

Discussion in 'General Discussion' started by Plenty, Apr 26, 2015.

  1. Plenty
    Offline

    Plenty Well-Known Member

    Joined:
    Jun 11, 2014
    Messages:
    7,192
    Likes Received:
    7,771
    Gender:
    Male
    Location:
    California
    Country Flag:
    IGN:
    Plenty
    Level:
    200
    Guild:
    Hollywood
    Version 0.72:
    [​IMG]

    Version V.86
    [​IMG]

    Images taken from maple.asiasoftsea.net
     
    Last edited: Apr 26, 2015
    willsng, daun, Andreas and 11 others like this.
  2. Changes
    Offline

    Changes Member

    Joined:
    May 17, 2014
    Messages:
    17
    Likes Received:
    4
    Location:
    God's Resting Place
    Fire Arrow attacks 3 enemies?

    w a t
     
  3. Arehams23
    Offline

    Arehams23 Active Member

    Joined:
    Jun 20, 2013
    Messages:
    43
    Likes Received:
    3
    Location:
    Incredibleville
    IGN:
    FroZone
    Level:
    11x
    Guild:
    Synergy
    Yup. nice mob skill
     
  4. Michael
    Offline

    Michael Donator

    Joined:
    Jan 16, 2014
    Messages:
    2,714
    Likes Received:
    6,506
    Country Flag:
    IGN:
    17step
    Guild:
    Heroes
    Since I've noticed a typo, that v83 skill table is actually for v86. :)
     
    Plenty likes this.
  5. Vasoch
    Offline

    Vasoch Active Member

    Joined:
    Aug 30, 2014
    Messages:
    26
    Likes Received:
    12
    Gender:
    Male
    Country Flag:
    IGN:
    Blessymbol
    I don't quite understand the change to Battleship's cooldown. Will it still scale up with skill level? Will it have a 90 sec delay between reactivation, or will its cooldown be a static 90sec?
    I really hope that some exclusive changes are also implemented, which simply make sense. For example, shouldn't Bless be made to stack with other similar buffs (e.g. Magic Armor)? Bishops are in need of a power rebalance anyways. Less of a supremacy in mobbing and more utility would be fitting imo.
     
  6. Plenty
    Offline

    Plenty Well-Known Member

    Joined:
    Jun 11, 2014
    Messages:
    7,192
    Likes Received:
    7,771
    Gender:
    Male
    Location:
    California
    Country Flag:
    IGN:
    Plenty
    Level:
    200
    Guild:
    Hollywood
    Thanks, M&M.
     
  7. Plenty
    Offline

    Plenty Well-Known Member

    Joined:
    Jun 11, 2014
    Messages:
    7,192
    Likes Received:
    7,771
    Gender:
    Male
    Location:
    California
    Country Flag:
    IGN:
    Plenty
    Level:
    200
    Guild:
    Hollywood
     
    Vasoch likes this.
  8. Flickaflick
    Offline

    Flickaflick Donator

    Joined:
    Feb 16, 2014
    Messages:
    206
    Likes Received:
    177
    Location:
    Florida
    Country Flag:
    IGN:
    Flickaflick
    Level:
    150
    I really like v86 skill table but I would still be happy with v72 skill table #PaladinPride
     
    Gags likes this.
  9. Joong
    Offline

    Joong Developer

    Joined:
    Aug 9, 2013
    Messages:
    1,438
    Likes Received:
    4,620
    Strafe freezes mobs?

    w a t
     
  10. Plenty
    Offline

    Plenty Well-Known Member

    Joined:
    Jun 11, 2014
    Messages:
    7,192
    Likes Received:
    7,771
    Gender:
    Male
    Location:
    California
    Country Flag:
    IGN:
    Plenty
    Level:
    200
    Guild:
    Hollywood
    If Threaten works on bosses, then holy f**k.
    Yeah, that's kinda weird, but I'll take it. The V.72 skill buff to Strafe is sort of confusing too. In assuming the very first level will be 71% then it'll work up from there, but I think just giving us the maxed skill damage is easier to understand.
     
    Flickaflick likes this.
  11. Joong
    Offline

    Joong Developer

    Joined:
    Aug 9, 2013
    Messages:
    1,438
    Likes Received:
    4,620
    Yeah, I'm not sure what I think about the new effects added to skills. I can accept buffed numbers for the skills as long as the skills themselves remain the same as they were in v0.62 in terms of gameplay. Fire Arrow hitting 3 mobs and Strafe freezing/insta-killing mobs? No thanks; that's not what I want from a "v0.62" server.
     
    Berchtold and Changes like this.
  12. Changes
    Offline

    Changes Member

    Joined:
    May 17, 2014
    Messages:
    17
    Likes Received:
    4
    Location:
    God's Resting Place
    I also think that this is going perfectly off the nostalgic road. But since I'm not playing I don't mind. The gtop title is just abit misleading.
     
  13. Dimitri
    Offline

    Dimitri Saint of Horses

    Joined:
    Dec 15, 2014
    Messages:
    7,734
    Likes Received:
    10,509
    Country Flag:
    IGN:
    Demiosa
    Level:
    18x
    Guild:
    UNITREE(D)
    Even though I highly doubt they'll change the way an ability works, they have mentioned in the Q&A that royals is gna be a "nostalgic server" and not persé a "v0.62 server". (Since it wouldn't make sense with a .83 client)
     
    Graces likes this.
  14. Joong
    Offline

    Joong Developer

    Joined:
    Aug 9, 2013
    Messages:
    1,438
    Likes Received:
    4,620
    Which is why I purposely wrote "v0.62" to emphasize that I don't literally mean a strictly v0.62 server.

    Simply put: I wouldn't find Fire Arrow hitting 3 mobs nostalgic . I have nothing more to add now.
     
    Berchtold likes this.
  15. happyname
    Offline

    happyname Donator

    Joined:
    Apr 3, 2015
    Messages:
    397
    Likes Received:
    221
    Gender:
    Male
    IGN:
    ItsMax
    Guild:
    Home
    I don't think making it easier to grind ruins the fun, it's the content (broken items, hammers, scrolls, new calsses) that's broke the game mostly. Also, it's still just a possibility skills are going to be updated certain way.
     
  16. pokemon1188
    Offline

    pokemon1188 Well-Known Member

    Joined:
    Sep 5, 2014
    Messages:
    519
    Likes Received:
    208
    Gender:
    Female
    Country Flag:
    IGN:
    Mudkipz
    Level:
    120
    Guild:
    Oblivion
    Wow, I actually remember the change from 10att to 12att, :p Doesn't feel like that long ago, but it certainly is.
     
  17. Ricci
    Offline

    Ricci Well-Known Member

    Joined:
    Mar 11, 2015
    Messages:
    66
    Likes Received:
    26
    Buffed Inferno damage + DoT would be awesome, I maxed mine.
     
  18. nickkmurks
    Offline

    nickkmurks Donator

    Joined:
    Jun 18, 2014
    Messages:
    396
    Likes Received:
    301
    Gender:
    Male
    Location:
    San Diego
    Country Flag:
    IGN:
    murker
    Level:
    16x
    Guild:
    Solo
    Boom step delay reduced..... :')
     
  19. Lunch
    Offline

    Lunch Donator

    Joined:
    Dec 22, 2014
    Messages:
    246
    Likes Received:
    109
    Gender:
    Male
    Level:
    198
    no berserk change rip
     
  20. ImCanadian
    Offline

    ImCanadian Donator

    Joined:
    Nov 17, 2014
    Messages:
    1,025
    Likes Received:
    1,440
    Gender:
    Male
    Location:
    Canada
    Country Flag:
    IGN:
    ImCanadian
    Level:
    200
    Guild:
    Boobs
    Beserk gets changed to 50% hp instead of 40%(I think its 40%) I wouldnt say anything else really needs to be changed, drks are fairly strong.
     
    Plenty likes this.

Share This Page