Invisible Damage Skin (Or not skin)

Discussion in 'Feedback' started by TN Laxus, Jan 11, 2025.

  1. TN Laxus
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    TN Laxus Well-Known Member

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    As the title says, it is possible to add an option to get rid of the damage WE deal (not monsters to us)?

    Why I want this:
    • I don't need to see how much dmg I do, I got a pretty good idea. And If I use an apple I know I do more dmg, what does it matter how much more.
    • It really kills the immersiveness to see a wall of dmg on content with a lot of people like Von Leon. And even in content with no other people, I just don't wanna see the dmg text.
    • It can help see bosses mechanics.
    If you have any more ideas of why this is a good idea or why it's bad, please comment here.

    Again, this suggestion is to add the OPTION, just like with medals.
     
    raywuu12, Yakamoz, Lann and 2 others like this.
  2. Slashed
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    Slashed Donator

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    I agree there needs to be an option to not see other players damage lines at least, giving the option to choose who's damage we see can help in many ways.
     
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  3. Sylafia
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    Sylafia Donator

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    We already have ~setting criticals, so I think this would potentially be a new ~setting damage [all/self/off]. It'd also be really nice for event bosses because at least for me, the lag isn't caused by all the players. It's caused by their damage.
     
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  4. TN Laxus
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    TN Laxus Well-Known Member

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    This is perfect!
     
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  5. Cooler
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    Cooler Donator

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    Also they really need to make mob buffs visible on top of numbers, not behind. Seeing boss buffs, all of them, but especially reflect/cancel, is more important than seeing a bonfire of random numbers. They need to be static too, other buff icons will move the DR icon around as well, making it harder to track under all the numbers
     
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