I suggest a buff to Shadow Web. It's a Hermit skill that entangles enemies at a given success rate. Currently it holds 5 enemies for 8 seconds at 80% at max rank of 20. Niche skill that sees limited use, mainly Shao and maybe EPQ. With the change to monster aggro in a recent update, shao clones and other enemies will frequently walk directly into your character. Shadow Web is one way to deal with this problem. There's other "workarounds" that I've found, like using alts to distract clones, but I think getting to use more of my NL's kit in interesting ways is a better option than "abusing" monster AI. My issue with Shadow Web currently is it only lasts 8 seconds. In a encounter like Shao which can be near 10 minutes, that can potentially mean casting shadow web 60 times or more (factoring the clones aren't summoned straight away), and that's if it works on each of the 3 clones every time. Which it may not given the 80% success rate. I think increasing the entangle to even 16 seconds would be helpful. And perhaps increasing the success rate as well.
I would love a buff to shadow web. The mob aggro has killed a lot of content for NLs. Can't solo shao anymore since i have to web 60-100 times which is direct DPS reduction. Eph isn't something NLs can do solo anymore either. And Shadow web doesn't work on Golems for LHC content, which also has died with the new aggro changes. This would help NLs with shao at least.
This is exactly how shao has always worked for sairs, I don't see any problem in that. You can often use your ice spitter when shao uses his jump attack, I assume the same works for NLs. About Eph, can't you just kill the mobs?