These two skills do not have a 100-use limit. As shown in the video, they can be used to create an artificial safe zone simply by relying on the number of computers, which makes them extremely dangerous and should be adjusted. Second suggestion: Require the use of Magic rocks again, which would help prevent situations like this
what about having a certain % fail rate if the mob is high level, or make it unable to be cast on ladders and ropes
Then you could consider setting it like this: When the character’s level is higher than the monster’s, calculate a reduction based on the level difference. For example: Level 200 (character) - 135 (monster) = 65% Level 135 - 135 = 0% Doom mule bye