coefficient Spear= 3(cut)/5(stab) Sword =4.6/4.6 Max Range=((str*coefficient)+dex)*W.A/100 Min =((str*coefficient*0.9*mastery+dex)*W.A/100 *crusher always stab=5 *mastery hero=0.6 drk=0.8 average range Hero=((STR*3.542)+dex)*W.A Dk=((STR*4.3)+dex)*W.A Brandish= 260% (281% with se) (271.052631579 % with se ) or (515% with se and ACA) 630ms(as2) Spear crusher= 170%(191% with se) 810ms(as2) ACA=190% Zerk=210% Rage/DB+12wa enrage+17wa (26*240/360=17.333333) assumption 1200str、120dex、139skyski/150claymore、60cgs、stopper or apple Stopper: Hero average range= ((1200*3.542)+120)*2.99=13067.498 Drk average range= ((1200*4.3)+120)*2.71=14308.8 DPM Hero=13067.498*5.15*2*60000/630 = 13,289,021 (13.28M) =12818590 (12.818M) Drk=14308.8*1.91*3*2.1*60000/810 =12753910.4 (12.75M) Apple: Hero average range= ((1200*3.542)+120)*3.39=14815.656 Drk average range= ((1200*4.3)+120)*3.11=16420.8 DPM Hero=14815.656*5.15*2*60000/630 = 15,066,816(15.06M) = 14,533,453(14.53M) Drk=16420.8*1.91*3*2.1*60000/810 =14,636,406. (14.63M) Hero before buffed stoper : 12,000,119 (12M) 11575316(11.57M) Apple : 13,777,914(13.77M) 13290178(13.29M) IF dk Dragon blood stack with rage = stoper : 13,318,659.2 (13.31M) Apple : 15,201,155.2(15.2M)
Brandish with se 281%=(260%*0.85+400%*0.15) (260%*190%*0.85) +((260%*190%)+140%*0.15) =(515% with aca) or (271.052631579%) Crusher with se 191%=(170%*0.85+310%*0.15) Blast 601%(580*0.85)+(720*0.15) PALY 13,755,933 (13.75M) 15,707,130.(15.70M)
IF dk Dragon blood stack with rage = stoper : 13,318,659.2 (13.31M) Apple : 15,201,155.2(15.2M) Dk win Heros 5% DPM @lxlx
Did you include attack speed in there? Hero/pally attack faster than DK. Also how did you handle pally charges? I believe the elemental bonus isn't 1.5x but is equal to charge bonus again (1.3 or 1.4x)
after test . i think 281% was wrong Brandish is 634% with aca se crit (15mins 252 max damge) So its (260%*190%*0.85) +((260%*190%)+140%*0.15) =515% with ACA =271.05% with out ACA Not 281% ill test DRK soon @Relmy @Sylafia
Zerk work on se thats why dk still strong than hero now Brandish 271.05% / 260% (4.25% ) Crusher 191% /170% (12.35%)
Might be wrong, needs better testing to see if element bonus is 1.5 or 1.3/1.4x for pally. I'm thinking it might be 1.3/1.4x based off low lv fire charge not having your damage against fire strong enemies.
ok maybe drk is still a little stronger than hero when full buff (se, si, mw20, echo), but if you are party leader with 3-4 bucc/shad/nl and have one slot, drk and hero ask to join, who u pick! that is why hero is stronger!
ya SE is not meant to work on top of ACA, is pre that, but still, something is missing there, due the dmg seen
39~75 with def range (21-40) umm i think maxe charge with bonus >close 195%? maybe iwas wrong need test more .. thank <3
Just for have sure: remember that the mastery for DrK is 0.8 in formules due to +20% from Beholder (4th job skill) ok? <3
umm i think maxe charge with bonus = close 195%? cus 1.4x = 130%*140%=182%... 40*182=72.8 maybe i was wrong need test more .. thank <3
I agree. Heros rage is great no need change by comparison, HB seems useless.... Give dk good party buffs plss
Elemental advantage from elemental charges actually goes up each level, until 150% at max level, and 50% for strong. So at low level, the elemental strong reduction is "weaker" than max level. Ayumilove has it like this: Fire/Ice/Lightning Charge element (MAX lv 30) Advantage = Base damage * (105% + Charge level * 1.5%) Disadvantage = Base damage * (95% - Charge level * 1.5%) Holy Charge element (MAX lv 20) Advantage = Base damage * (120% + Charge level * 1.5%) Disadvantage = Base damage *(80% - Charge level * 1.5%)