Chimney.

Discussion in 'Closed' started by xFMJxDeman, Mar 3, 2014.

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  1. xFMJxDeman
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    Pfft, I'm probably being stupid and remembering that.
     
  2. PrettyLights
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    Well I'll admit I don't really know what chimney is but im not opposed to more content. People are making multiple accounts to leech their own sins ect so I don't see the harm in adding a map for them to train their characters without having to leech themselves.
     
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  3. jake1007
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    I'm definitely all for the chimney even if you lower exp rates or something. My brother plays a sin and he always says how annoying it is trying to kill mobs that everyone else trains at. Even if you are against this, please look into some other compromise for assassins and bowmen. Also, my two cents on the whole not caring about this situation argument, It seems this whole thread you were more focused on proving him wrong rather than giving your opinion about the actual situation. That alone shows you don't care too much about a solution OR you don't care about letting us know it is being worked on.
    JUST my opinion, take it as you wish.
     
  4. Matt
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    Not at all, as I said in my first response I was waiting for more feedback. I am not going to make a decision within 2 hours or so of the thread being made. It is also usually a good idea for me to consult with other staff members who may not be online right now as to whether they have any concerns or other ideas about the suggestion...

    Edit: I also don't see why I should let a user give what seems like false information in a thread as it can cause confusion. It would have been wrong of me not to correct some of the statements.
     
    Last edited: Mar 4, 2014
  5. Greeby
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    As a citizen of maple royals, Supporting an establishment for the expansion of 'the chimney", is a great motive for our community.
    1, Less likely to quit for endless grinding.
    2, More class variations (ex. to many warriors/mages).
    3, Less likely to voteabuse for Messo to buy Leech.
    4, Less Leechers and more active players.
    5, GS2 is considered OP comparing it to othermaps.

    6, Danny the dictator #7DayBan
     
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  6. Kenny1
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    Has anyone forgotten about all the bowman and si n maps we have? I see no one at coolies or at skeletons in perion...
     
  7. xFMJxDeman
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    I'm sorry but 500 xp per zombie isn't jack once you're around the 60+area. That's useless.
     
  8. Blade
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    I think it's because when people go back to Perion to charge their potions, it's a pain to walk all the way back to the map.
     
  9. Kenny1
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    Not really.... I grinded there on my dit from level 60-65. Also has everyone forgotten about, Buffies and Soul teddies?
     
    Last edited: Mar 4, 2014
  10. Dustin
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    Meh, I don't like it when people put words in my mouth. But let's get my opinion then shall we.

    Chimney is not to be underestimated. What makes it OP is how crazy well you can leech there. High HP, high EXP and leechlevel 65. It's not a place mainly for bowmen and sins, it's a place for selling leech because that amount of EXP in one or 2 hit kills plus the crazy spawn that they normally have is just unmatchable.

    I'm not saying it's totally out of the question. We just need to establish what it is and if it's possible to add without drastically changing the game.

    The least we'd need to do is decrease the spawnrate by miles. If you've played any pre-BB server that has these mobs you would know how much better chimney maps are. I'm not necessarily saying that's bad, it just shouldn't be too much and it should be discussed with the community in a proper manner. We all know how easily drama can emerge in this game :D.
     
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  11. Heidi
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    There's also dual ghost pirates at 1500 EXP for 35,000 HP. Sounds better than jesters to me!!! They also have better drops. Sure, you have to move around the map a lot. You can't just stand in one place and mindlessly spam. But you can get back to nearly the top of the map by cc'ing.

    I actually train at perion skeletons on my warrior. The walk is worth it for the nice drops! And at level 75 I will alternate between duals and gobies. Maybe some wolf spiders, but I like duals more. And then from 100 - 120 I will go and train around NLC at firebrands/ other stuff in that area, and also the typhoons cause they are something different. Might do some himes, but it won't be my main training spot.
    People are just too obsessed with the "best" spots. What I like most about a 4x EXP server is that it makes more options realistic. Places with EXP that is around half of the best place are still good enough, and often funner maps/ better drops/ less drama.

    While I was originally in support of the addition of Chimney, Dustin's post has put me on the fence. The issue of it becoming a place to sell leech is a big one. I think the server is better off without the stupid drama that would originate from fighting over who gets to sell leech on the 8 Chimney maps and the sins/bowman not being able to train there (and probably just buying the leech on offer as it is faster than if they killed the jesters themselves).

    Somebody please explain to me why single target classes find Twisted Jesters to be better than Dual Ghost Pirates despite Duals giving more EXP AND having less HP!
     
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  12. NuclearCow
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    I think people have forgotten what they signed up for when they decided to play on a v62 server.

    Leveling up and grinding takes time, and it very well should. That's how it was in the official maplestory.

    As Dustin pointed out, the leeching is a problem. GS2 is a great map for training mobbing classes, especially clerics. Despite that, I have seen even clerics buy leech at GS2. If the chimney was implemented, people WILL buy leech, regardless of how fast they can train themselves there.

    I believe many people here just want an easier time of it but forget that the easier the game becomes, the more boring it becomes.

    edit: Being active during v62, I dont remember the chimney being there or people would jump at a spot like that.(Though I have never seen it). The point is, this is v62. Sure they can add some stuff that wasnt in this version, but then you can't say that Royals is focused on nostalgia.
     
    Last edited: Mar 4, 2014
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  13. RiceAddict
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    plzzz no chimney
     
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  14. Heidi
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    When I have more time (my workload is currently crazy and I have barely logged on in the last couple of days and won't be able to play much for a few weeks) I am going to make a bowman or sin just to prove a point :)

    I will get it to level 120 without complaining.
     
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  15. Matt
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    If you want my opinion, well... I had no issues when levelling up my first sin/hermit here pre-wipe. Simply Ghost Ship 2 or Mysterious Path 3. Then I went to death teddies / master death teddies as well as doing the quest lines there. I found MDT's not bad at all, the spawn was surprisingly good. Then I guess after that I would have gone to Jr. Newties snipe spot but the spawn was terrible back then. So yeah, I don't really see how it is needed. I think people should experiment a bit more, and open their minds to some new/old training spots. As well as doing the available quests for that area too. The spawn-rates are not EXACTLY the same as GMS, but they are similar. You may find a spot which you though was not great, only to find out it is actually good. (Just like how mages are still training at Jr Newties, when they shouldn't be. Go to Dragon Nest Left behind and I assure you that you will get more EXP there.)
     
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  16. Manslut
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    I really only have one thing to say on this. Training is tedious for ANY class. 4x EXP doesn't even come close to 1x on a post BB server. It makes me sick to hear someone claim that only thieves and bowmen have a hard time grinding. They don't. They just require the same ammount of patience and effort as anyone else.
     
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  17. Kenny1
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    Maybe people should stop being lazy and train in other areas. Bowman and Sins could easily train at Buffies and Soul Teddies at Ludi for 6x or even coolies. Yeah the spawn isn't bad at all, the EXP is pretty much the same. I don't see why we should add Chimney, when we already have a variety of other training places. Chimney basically killed the variety of training area's when it was implemented into GMS.
     
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  18. Zoink
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    Adding in Chimney is basically making every other training spot from lvl 20-100 totally invalid. If anything, Chimney is what killed v83 and makes this version superior. Also, look at the rankings and count the amount of thieves/bowmen that got past lvl 100. If they could do it, why can't you?
     
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  19. Kenny1
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    Do the math please 190 x 4 = 760.
     
  20. Matt
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    I'd also like to add that there is also the Orbis exchange quest where you can exchange zombie teeth for a prize and MORE exp.
     
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