1. Horntail uses an attack that brings you to 1 HP at the same time You use Sacrifice. 2. DK instantly dies 3.??? Sacrifice at even 30k hp means in most cases you go to 28.5k hp ish. But instead it instantly kills you. Can this be fixed?
ez 40% zerk struggle^ and I don't see why you need this skill ( I don't think it's a bug tho, this also happens when you get a crit on apple and it does too much dmg and kills you.) when you get stab and not swing thing, it does more damage with spear , combined with apple and SE could be your death and it make sense when you get 1/1 and you a skill that reduce your hp that you will die from it I suggest using milks/cheese and 1.5k potions, so it'll be easier not to over-pot Berserk
I know how to play a DK, we use Sacrifice to lower the HP from e.g. 13.5K to 12K to be able to zerk. Crit has nothing to do with this. No one hits 600k damage with Sacrifice to go down to zero HP. No the that's not how it works. If you lack the required HP, the skill is supposed to say ''You don't have enough HP to use this skill'' With that being said it is in fact a bug. PROOF: that's what I have been doing since day 1.
If this is really going to be changed then they should look into the part where if your hb is running out and you then get 1/1 and get hit for more hp than you have that seems like it is kind of similar issue. but according to some gms this is "intentional and just part of the game mechanics". Personally I dont think its an issue, when you know about these stuff its easy to avoid.
Same thing thing used to happen with Dragon's Blood. I havent tried recently but last time I tried to kill my drk with it, it wouldn't work.
Hmm okay, I feel you. It does add a challenge, but I rather have a server that works accordingly. I did some research and talked to someone of the other top v62 server and they didn't seem to have this issue. Either way, if the staff feels that way, then there's no debating in that.
I never run into the sacrifice problem because I don't sacrifice until after I've just been hit by an attack so I can sacrifice during my character's iframes. (But that's just me ) And anyway, with Achilles 20 or 30 you're not at 1 hp ever after a 1/1 so if you do accidentally sacrifice it's not necessarily insta death. Hopefully this gets fixed as it should be working how you described, but for now I feel like it's completely avoidable, albeit a little annoying.
Makes having an Open Beta so much more useful where you can report bugs, doubt this would be fixed in this source though. Haven't seen anyone make a bug report for this in the current source either anyways.