Time Leap "Glitch"

Discussion in 'Help & Advice' started by Maximum, Jul 31, 2016.

  1. Maximum
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    As a Buccaneer, I've been told on numerous occasions of a "Time Leap Glitch" that allows parties to completely eliminate the Cooldown of any skill infinitely (as in infinite Smokescreen for an entire boss run). I've never attempted to execute this glitch, nor am I interested in learning how to, as I'm well aware that it's a bannable offense. However, regardless of what I do, as soon as I use Time Leap, I am treated to the ability of Infinite Super Transformation. I don't abuse this because I know it would make others suspicious and this isn't a part of the game, but regardless of what the circumstance is, I'm always granted this ability upon using Time Leap (the grey area indicating Cooldown in the Hotkey section immediately disappears after Super Transformation is over). I want to know how I can avoid this, because I'm under the constant worry that I'm going to get banned because I didn't time when Super Transformation was actually supposed to load correctly. Is this actually the solution though? Just wait the number of seconds displayed in the skill description until using the skill again, despite it being constantly available and having no visual indicator when is the exact time it should've loaded? Or is this specific result (having Super Transformation constantly ready) not a bannable offense regardless of how it is used?

    In this thread (http://royals.ms/forum/threads/returning-worth-playing.67356/#post-349084), Goofy asked if Buccaneers were expected to just time the actual Cooldown of Super Transformation after using Time Leap, because this is literally something that cannot be avoided; as soon as Time Leap is used, it bugs us into infinite Super Transformation. He didn't get any response in this thread, so I'm confused as to how I move forward with playing on my Buccaneer, as Time Leap is in large demand for boss parties, namely Horntail, so I'll get pressured to use it anyways.

    Thanks :)
     
    Last edited: Jul 31, 2016
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  2. Shiyui
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    Time Leap does not "completely eliminate the Cooldown of any skill infinitely." When I echo and TL myself, I can echo one more time and then my echo is on CD. TL doesn't give me the ability to just spam echo. There's a glitch with TLing skills, but it's not how you think.

    Question. What happens when you TL when your Super Transformation is not on CD? Does Super Transformation still glitch?

    Just tested with my SI mule. I used TL and then Transformation (not Super Transformation). As I suspected, when Transformation ended, the Transformation skill is on CD like normal. I suspect that Super Transformation glitches in the same way as all other skills. Only skills that are on CD when TL is used are affected. So if you have to TL res, use TL when your Super Transformation is off CD. That way, res will be glitched but your Super Transformation will not. And then you don't have to worry about it.

    Although I do know that if you use TL for a legitimate reason while in Super Transformation and it glitches, you won't be banned for using Super Transformation when you see that it's not on CD. You're not expected to manually time Super Transformation's CD. But intentionally glitching Super Transformation constitutes glitch abuse.
     
    Last edited: Jul 31, 2016
  3. Maximum
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    This is often the situation, in the midst of a Horntail fight, an attacker dies and I'm in Super Transformation (a reasonably large window of 2 minutes) or Super Transformation was just used and is now in Cooldown (an even larger window of around 440 seconds at my level). However, the whole situation about this being unavoidable is that as soon as Super Transformation's Cooldown is over, I'm obviously going to use it again because Demolition outputs much more damage than Barrage + Dragon Strike. This makes the aforementioned period of time of using TL when Super Transformation is not in Cooldown, literally a split second. So does the section that I quoted above apply to this situation? I'll almost always have to use Time Leap while I'm on Cooldown for Super Transformation, which makes this glitch difficult to avoid. I know that fallen party members can stay in the map for (about 10 minutes?), so I could theoretically wait until Super Transformation's CD concludes, but each party is different and not all of them are willing to wait, especially when it's someone such as our highest leveled attacker. To stop rambling, the whole Horntail situation I mentioned before is the only situation where I do, and ever will come across this glitch, so I just want to be sure that I can't get into any sort of trouble for this happening.
     
  4. Sila
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    I thought this was fixed though. I'll get on my bucc and test it out in a moment but I was pretty sure that TL was fixed regarding cooldowns.
     
  5. Shiyui
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    The thing is, there's a way to avoid the glitch. Legitimate usages of TL when glitching Super Transformation is like the following: res is on CD, someone dies, and you just used level 1 Super Transformation. You have to wait 740 seconds (12.33 minutes), which is the CD of level 1 Super Transformation. Since a person can only stay in a map for 10 minutes before they're auto respawned, you have no choice but to TL res while your Super Transformation is on CD. But if you have level 20 Super Transformation, which I assume you do, you have to wait 360 seconds (6 minutes) for your Super Transformation's CD to be over. At worst, you have 240 seconds (2 minutes) of decreased DPS (using Barrage and Dragon Strike instead of Demolition), and your party has a member out of commission for 6 minutes. Neither of these increases the boss run time by anything significant. I'd estimate at most, the boss run time is increased by 10 minutes, accounting for 6 minutes of the strongest NL being dead and you having a non-glitched Super Transformation. And remember, if you're banned for glitch abuse, so is your entire party.

    It's not. XD
     
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  6. Gurps
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    So does this mean that a bucc should be manually timing their super transformation cool down, even after using TL for a legitimate reason to avoid being banned for glitch abuse?
     
  7. Shiyui
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    I suggest putting Super Transformation on a Quick Slot key so you can see the CD tick down. If the player wants Super Transformation on a key that's not shown on Quick Slot, they can make a macro of Super Transformation to put on that desired key. The point is with a skill on a Quick Slot key and Quick Slot is open, the player can see exactly when the skill is off CD. And once Super Transformation is off CD, then TL, then use Super Transformation again.
     
  8. Hampa
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    tl is messed up has been like that since for ever. I don't know anyone who got banned for using tl and not keeping track of their original cooldown before. I've been on countless runs with gms and buccs where the bucc has been in supertransformation for the whole run. People who've gotten banned for using "tl glitch" before was taking it to another level, by using the cash shop to reset their tl>spam tl which indeed has been fixed. (entering cash shop no longer resets your skills cd)
     
  9. Shiyui
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    I haven't heard of any bucc being banned for glitching Super Transformation. All cases for TL glitch abuse bans regarded using TL for glitching non-bucc skills like Smokescreen. Regardless, using TL to glitch Super Transformation when there's a way to avoid glitching Super Transformation shows intent, which may constitute glitch abuse.
     

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