Whatever solves the problem of amount of bosses vs amount of players, I will support, Matt To the GS2 discussion: Get over it, a lot of y'all could be training at FoG and maybe gain what, 2% less per hour? And still gain over a level per hour. Hell I trained my hero at FoG even when there were spots at GS2 just cause I liked the map better, and still got from 50-70 in a few days.
Depends what is prime to you. this 4x exp makes any map prime for training. I was doing axe stumps at those maps near the tree boss in perion! even the maps before FOG are good. you just need to open your eyes mate. go into areas you would in classic maple.
Lol this is cute. The maps aren't always filled. I have never, EVER had an issue with finding an open map to grind on. Maybe try voodoos, considering there's never more than one or two people there. I mean, I grinder there till level 75 on a Corsair with terrible mob skills. More channels aren't needed, more variation as far as training spots is.
There also weren't 300+ people on at any given time though. Your anecdotal experience is completely irrelevant to the discussion at hand.
So people compete even more fiercely for the prime channel(s)? We already have vicious competition at gs2, when gs5 is about 80-90% as good. If there was much differentiation between the channels there'd be hell to pay. Additionally, maps that might usually have a few channels taken would suddenly be a lot more competitive (ie. fog, voodoos, ws, etc), and the problem would likely intensify.
I agree with this. GS2 is not the only training map and the excuse of them being full all the time doesn't merit a channel increase, there are hundreds of maps and several towns to fight in that may be a bit slower but work just as well.