So, before you immediately say no, hear me out. I understand that a key advantage of warriors is that they have much higher HP than other classes. I am not proposing that we level the HP playing field. My suggestion is that we have a high-level (repeatable maybe 5 times or so? not infinitely repeatable obviously) very difficult quest that adds a bit of mp and hp. The quest could be like level 175+ and would require several very difficult items to be gathered. This would not make people like Ty and Tobi's HP washing meaningless because it would only add a small amount of hp and mp (say around 100 of each every time). The reason for this is that I know a lot of people who start off as an attacking class don't have the means to wash when they first start, so they don't get all the extra HP some people do. This could really hurt people as they try to HT, Pap, or Crow. I know my speech isn't entirely coherent right now because I just had my wisdom teeth pulled so the anesthetics are still wearing off but hopefully you can get the general idea of what I'm getting at.
Just barely enough to be able to survive some of the biggest bosses without hb. Though, this would take out the need of having a DK at times. But anyways, to many it's often too late when they find out about HP washing and it feels like a huge disadvantage at higher levels. And not that many are willing to start the character over again if they are already 180+.
Yeah, I'm not saying like destroy the need for HB. I'd still need HB for Crow, but maybe not for the buggy Pap if I did it enough.
It is acctually a very good idea, i have played one server that is using this idea and it is very successful indeed. Aboub the HB: David is talking about that the quest should only be available like around 5 times so the increase of hp isnt too huge for HB to be useless.
I dont see how going to the trouble to make a quest like that is worth it. 500 hp/mp ? Every character can easily gain +500 hp from hpwashing, even if you only got 25~ int throughout all levels. Doesent sound like the most godawfull plan, what harm can it do, just doesent interest me that much.
Thumbs down. Somebody would find a way to farm it and it would make pointless the effort of those of us that have spent 100s of thousands of mesos on HP washing. The only way I might think it's a good idea is if it also cost money. Money sinks are good.
How would someone farm it if you can't do it more than x amount of times? And HP washed characters could do it too = even more HP.
I just think it's pointless. I know there are billions of mesos floating around out there. You can reach any amount of HP using HP washing techniques. If you didn't think to do it before you got to a high level...then so sorry, that's just how it goes. You know the easier things are made, the faster things will get boring?
I don't think David's suggestion makes things particularly easy - it's just a nice, very small boost at a very high level for those who need/want it.
Ah remember the real maplestory back then when ranged classes like LoOpEdd didn't care about excessive hp washing and still fought bosses like horntail and black crow fine? Well this server, or any private server, isn't like that. Something like a quest that gives hp should be looked into because it's undeniable that a ton people in this server avoid playing ranged classes because they feel that they need enough hp to fight the mythical v62 pink bean. For some reason, they also feel that they are contributing to bosses if their ranged character has high base int. Yes it'd be easier to tell them that their class doesn't normally fight black crow, just like not all classes fight anego. Or, that they could just get hero's will/bring a dark knight/bring a seduce mule to horntail and deal with it like it was dealt with back when this version was on gobal maplestory. But for some reason, perhaps the easy access of ap resets/ nx doesn't cost real money since this is not the main server of course, people just won't do that.
I really don't think I will be implementing anything like this that boosts HP even more when there are AP resets that don't cost real money that can give your character enough HP for any boss if you do it right. On this v62 server you don't really need to put that much effort into HP washing to get enough HP to survive the strongest bosses. Especially if you have a Dark Knight in your party. If people have gotten to a certain level and realised "damn I should have HP washed more", to be honest that's their own fault... I really don't want to be messing around with custom quests that give out extra HP or MP.
Personally, I was thinking about it from a (not-yet-made) mage point of view. Getting a little bit extra hp (and mp) from a quest at a high level would be very nice. As much MP as possible is always welcome from a %-based pot economy point of view, and when it comes to survivability, well, HP, rather than MP, is the limiting factor at high levels. It's hardly essential, but it would be a nice bonus. ETA: Just saw Matt's post, and fair enough!