Yes, I understand you can still make money. I was pointing out the fact that that some people don't want to gamble like that. I personally gach 35 tickets every chance I get. So there may be "no reason" for him to sell AP Resets, but some may want guaranteed income vs. gambled chances at higher income. Also if everyone had the attitude that there is no reason to sell AP Resets anymore, before there is even an NPC implemented to sell these, RIP new players ever trying to HP in a reasonable amount of time with no one selling them when the market dries up. Since you've corrected my mistake of not knowing they changed level limits I know that vote abusers are restricted already now.
I'd be careful with implementing this, it'd have a huge impact on the economy and the enjoyment of newer players.
To be clear, I am a newer player. I've been playing now for a little over a month and it's endlessly aggravating that the biggest factor in my not being able to make an attacker is the current availability of ap resets and not my ability to pay for them
I voted no because I believe it's unfair for the people who have already spent months upon months on collecting AP resets. Making them available from NPCs will also further encourage HP washing. I believe HP washing is one of the major flaws of the nostalgic versions of MapleStory, but since it has already been abused on the server, I would prefer for it to say, obviously. Otherwise people who have previously washed have a huge advantage. If Royals ever gets a second world, I would prefer for HP washing to be removed and maybe some repeatable quests to be implemented, which could give bonus HP. I would prefer for those quests to be hard and grindy as f**k though. I know I went a little off-topic, but I felt sharing my two cents about the HP washing debate in general.
I really dislike this argument. "People have already paid their dues so newer people should have the same bad experience!" Your reasoning fully admits that the current experience is pretty poor. Furthermore, and the part the bothers me more, is that it assumes that the experience is the same. When I started playing last month AP resets were 9m and readily available. You could get 1200 in a day if you wanted to. Now, you're lucky to come out with 200 in 10 hours of fm spamming - and the prices have raised a decent amount. The current situation for newer players is that it will be harder to reach the standards that people who have spent years playing the game have set; which, in my mind, isn't really fair. If the situation was the same as even last month then I wouldn't be asking for this change. It's because the situation has changed that this even merits discussion.
You're putting words in my mouth. That's not what I said. I'm saying since people already went through the process of HP washing, it wouldn't be fair if HP washing suddenly got more accessible. Myself and many others are HP washing characters heavily and for HP washing to suddenly become easier, when we've already washed and struggled doesn't make sense. I'm talking about it being fair and somewhat competitive, you're the one making it sound like a bad experience. If I HP washed a character to 30.000 HP through months and months of hard work and some guy just washes to 30.000 within days with the help of an AP reset selling NPC, I wouldn't think that's fair. I want the effort you have to put into it to be the same. I know some people have mesos to buy enough AP resets for washing that heavy, but that's because they put the work in.
I've washed many characters before, and yes at times it has been hard finding ap resets to buy. Personally I have never really cared about the fact that it takes a while to buy the resets though since basically it takes some time to leech/grind your character with base int/int gears together with acquiring the mesos to buy all the ap resets needed to complete the hp washing. Even if i already had the mesos to buy the resets which was the case most of the time, I would just start buying resets after making a new character that I inteded to wash when I saw someone selling, then later on if i wasnt getting enough resets while getting closer to my level goal I would start to smega myself. Basically what I'm trying to say with this is that in my experience I never felt like the hard work is the part where you buy the resets/looking for a seller, for me the hard work and what is the most time consuming is just leveling your character and acquiring all the mesos needed to buy the resets. But I don't want to completely discard the fact that buying resets was/is at times to a certain degree not an easy task which would be completely different with an npc selling them. I would agree with having the npc selling resets at current market price (9-10m) since resets has barley ever changed much, mainly because its a meso sink much needed for the server at this time. I'd like to add that if this change were to be implemented I think that being able to trade stacks of ap resets would be a good thing for the people who still don't want the hassle of doing gachapon and are just going to continue selling resets.
I personally never found it hard to find sellers. I've MP washed my MM with almost 1k Resets, which I've bought within a week, all for 9m each or less. The last week the prices has been increasing, and also the quantity decreasing. Reason is the Lv50 Req. that removed a big ammount of Vote-Abusers. And I believe it might become worse with time. Having them on a NPC won't make it a lot easier to HP wash compared to before, it is still 10m per AP, you still need to farm/leech for hours, days, months.
Pretty much just quoting for emphasis, 10/10 post, Hampa too good. Sometimes it's hard to find a buyer, especially when there are a lot of people in the market at the same time. Sometimes, you can log on and buy 200 from one person who's been saving up. It's all a matter of luck and timing, but over the course of a few days-weeks depending on the quantity you need, you can find them all. I've washed multiple characters to high HP (30k hp Bowmaster, 14.5k hp Night Lord, 18k hp Buccaneer, 25k hp Hero, 22k hp Dark Knight, oops) and never found it incredibly frustrating or stalling to my gameplay to not have instant access to AP Resets, and definitely a miniscule task compared to actually leveling the character with base INT invested. That being said, a meso sink of AP Resets that are slightly above market price could be considered as a way to tax impatient players for instant resets and sink mesos in the economy. Introducing them at perhaps 11-12mil would still be a reasonable option for people to purchase them when desperate or lazy, but would not become a go-to option with 9-10m AP Resets available from players who are patient. Introducing them at 10mil would simply push the player rate to 8-9mil, which may result in less players selling them at all, favouring Gachapon instead, which in turn makes AP Resets as a whole a meso sink, and that could be dangerous. Considering some numbers; a 30k HP ranged char will cost you about 2000 resets all things considered. Sinking 20b from the economy out of one player is a significant number. I would consider an average washed ranged character to be in the neighborhood of 9k hp, which would be approximately 200 resets, and that number coincides with reaching 18750 for max HP with HB on a melee characters. This can be reached without INT gear, but even considering 50 more for resetting base INT, one would be spending about 250 resets on a character, which would in turn sink 2.5b from the economy per character made. It's up to staff to decide if that's a reasonable sink or not, as I'm sure they have methods of telling how much meso is out there and what is too much.
Just throwing an opinion to the pot: I think the drought in AP resets (and consequently its higher price) is caused by the increased prices of Chaos and White scrolls as well as the non-availability of HT books. I'd assume it's more enticing gaching than buying AP resets given the increased prices of many scrolls and items. AP resets will increase in price until it becomes worthwhile investing NX on them at which point volume will increase. A player has a choice: to buy either gach tickets or ap resets. He/She will choose whatever is most profitable, obviously. A while back, a CS was ~315m and a WS ~305m with AP resets at around 9m. (4wa PGC @450m) Now a CS is 450 million mesos and WS 405m with AP resets at around 9-9.5m. (4wa PGC @590m) There's a discrepancy, common logic would have voters put their nx on gach not ap's thus reducing supply while demand rises. Perhaps not a huge factor but worth mentioning: Once HT comes back, a good number of people will be directing their mesos towards books/HTP thus resulting in a more diversified economy.
As this thread has been dead for a little while, I'd like to just throw some new, more current, info into the mix. AP resets are now being bought and sold, on average, for 11-12m, and the scarcity is an even bigger issue now that it was last week. Basically, it's become even harder and more expensive to HP wash a character. I agree that HP washing is not necessary; however, the fact that there are so many people to have already washed there characters creates a clear and definite imbalance of power between players who have already washed their characters and players - particularly newer players as they first have to overcome the hurdle of funding themselves - who have yet to do so. I just want to reiterate a previous point that I, and others, have made. On this server where HP washing is seen as an almost necessary commodity, it's pretty damning for newer players that the biggest hurdle regarding HP washing is not the price but simply the availability of AP resets. As a newer player myself, HP washing already seemed like an insane hurdle in and of itself, and now it's bordering on impossible.
It will stabilize soon. The last patch introduced chair gach which partially acts like a money sink. If scarcity of ap resets is high, it's because people have accumulated a lot of mesos and can now afford it.
As mentioned before, the prices are raising and the availability going down, mainly because of the level req. to buy them being increased to Lv50 That made Vote abusers not being able to buy it, and also new players being able to choose between AP/Gach once they hit 50. If nothing be done soon, they will keep going up no wonder how much.
Just put in an npc that sells them for 20-30m. Availability & meso sink complete. Too expensive? farm more or dont wash as it's not mandatory. Issue solved. Im not saying these have to be the exact prices but I definitely think they should be a lot more expensive than the current going price to avoid gimping players from selling them (lolnothx npc is cheaper cya bud). I have yet to wash or level a main(working on f/p for $$) and Im not against expensive resets due to how easy it is to obtain mesos on this server due to droprate. I honestly think everyone suggesting ~10m npc shop just want to bypass what washed people have already done; which is to trade for all those ap resets, and the fact that they are cheap. The issue with something similar to 10m in an npc is that it's ALWAYS more worth to gach to make money rather than selling 9-10m ap resets. Ive sold a handful of ap resets before trying gach and even at times when I never got a chaos I always made more money from etc scrolls than I would've by selling ap resets at 9-10m. Could look at the NPC as a QoL thing. pay more to skip trading with people and smega'ing all day. tldr; Im not against an NPC I just want it to be more expensive than the current price. Meso sink is a great thing but the lack of interaction/trading etc isn't
A lot of people are comparing profits of selling AP Resets versus Gachapon items. So I just want to throw out there that the reason many people (such as myself) choose to sell AP Resets instead of Gachapon items is that selling AP Resets is as simple as going to the cash shop and then spamming around a bit in FM, or blasting out a smega. As for selling Gachapon items, it requires more effort in terms of researching prices, organizing inventories, and setting up merchants.
The issue with setting a price on AP resets is you're setting a price on NX as well. How do you go about doing that? If you set a price on AP resets in game you are permanently setting a price on them. As a new player myself it is incredibly daunting to HP wash because from just about every guide on the forums you have to do it. It isn't optional. Reading these replies it seems like that isn't the case but I will see for myself. The main issue here though is HP washing itself. It's a dumbass mechanic that probably shouldn't exist to begin with. Players that have already done it screaming "BUT WE HAD TO DO IT SO SHOULD THEY" are even dumber than HP washing to begin with. This needs to be addressed so that it is much cheaper to be able to do in a sense that a new player should be able to do it and shouldn't have to make a mage to be able to. As it stands ap resets are 11m, and the int gear to even be able to do it are insanely priced as well. It's to the point where if you don't make a mage as your first character then funding and HP wash is going to suck. As it stands right now I am going to have to spend A LOT to HP wash. At the end of the day something is going to have to give because the economy is going to be stuck in this eternal loop where ap resets keep getting more expensive. Last week you could buy them for 9m. This week it is 11m. Now people are going to say "well 11m isn't enough I'm not gonna buy them" then the price goes up again when supply drops. Rinse repeat. There isn't a good answer aside from wiping the server and starting the ap reset Econ over again or reimbursing players who bought them 10m for each in their inventory and putting them in a shop. The price from buying them in a shop has to be the average of all the shrine and showa gacha rewards multiplied by x. Where x depends on a few things. How much you want player bought ap resets to be. (General idea is that guaranteed cash should be a little higher than average winnings from gambling) an example would be for player bought ap resets to be around x=1.5 and for store bought resets to be x=2