Make a ~roll feature

Discussion in 'Closed' started by Topsykretts, Oct 17, 2017.

  1. Topsykretts
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    Topsykretts Donator

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    ~roll (Integer, Integer) I guess just make the integer limit 2^31 - 1 and let the roll and the player do their work. (Print player rolling and the arguments on screen so both parties can verify whats being rolled)

    This would be so fun and be a huge meso sink as players would be making bets gambling(tm) with each other of all levels above 16 with any amounts.

    3:33 for PogChamp

    This would be absolutely insane and could get so many people playing.

    The only thing would be need to be looked into carefully is the algorithm thats used for the RNG but i'm guessing there's a plethora of libraries out there, in the worst case we could use https://beacon.nist.gov/home and take the hash values of the random number (its updated every minute).

    Best thing is that this wouldn't even take 15 minutes to code.

    [x] Huge meso sink
    [x] Attract more players
    [x] Fun mini-game for people to play instead of afking in henesys

    [​IMG]

    PogChamp in comment section if you think its a good idea
     
  2. John
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    John Donator

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    How would it be a meso sink? Based on what you typed for the proposal, the only thing the server would be doing is displaying the result of a random number generator to the person who used the command as well as anyone else on the map.
     
  3. Topsykretts
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    Topsykretts Donator

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    Right, but the whole point of the roll feature would be to let people bet their mesos against other players (handling these transactions and legitimizing who should be trusted is another story), this way every time a bet is made and a person loses a trade (most likely mesos) would need to be conducted and thus taxation comes into play.

    Of course if the bets get too high players might need to end up trading in CS/WS but thats another problem.

    I believe a lot of mmorpgs have this feature, whether it is intentional or not to let players gamble their game money or not, it definitely is a meso sink since almost anyone can participate (poor/rich) and without a doubt just adds so much more fun for little effort spent coding it I reckon.
     
  4. godys
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    godys Well-Known Member

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    I've seen something like this in another server few years ago.
    You could gamble for a random prize, not mesos.
    People should bet the least they think would win and the lowest bet that didn't repeat gets the prize. All the mesos from the bets are sinked and the winner gets a random item, like chairs scrolls etc.
     

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