Pendant Scrolls

Discussion in 'Closed' started by lilaznpnk, Jan 31, 2016.

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Should we add scrolls for pendants?

  1. Yes

    90 vote(s)
    73.8%
  2. No

    32 vote(s)
    26.2%
  1. lilaznpnk
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    lilaznpnk Well-Known Member

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    As of now, the pendant market is really boring. The only scroll that we actually have available to use on them is a Chaos Scroll. We currently have:
    Bow-Ties: 7 Slot, No stats, completely useless.
    Spiegelmanns: 3 Slot, Some stats but unobtainable atm
    Dep Stars: 3 Slot, with stats. Standard pendant until HTP
    Horus Eye: 3 Slot, worse than Dep Star unless you get a good roll from Godly. Untradable and only obtained from Gach.
    HTP: 3 Slot, End game with 1 slot to be used on Egg.

    Currently, the only pendant that I've ever seen scrolled is a random chaosed Dep Star, and nowadays I doubt anyone would bother doing that since HT runs are very regular and obtaining a pendant is pretty easy now. For HTP, since you are only allowed 1 egg per character, and the egg can only be used on the first slot, people wait for a godly pendant, egg the first slot, and leave the other 2 slots just sitting there since it isn't worth it to risk chaosing and losing your egged necklace forever.

    This essentially means that the entire pendant market is just buy/obtain a Deputy Star at level 50, and a HTP which you'll keep cycling until you get a godly one when you hit 120. If we add scrolls (the most notable would be an int scroll) the bow-tie market would surge with a level 30 7-slot pendant to aid HP washing, it would add diversity to Dep Stars, and HTPs will be able to actually get to 0 slots instead of sitting at 2.

    I'm not sure what scrolls will already be implemented in the new source along with the belts and other new accessories, but for now I think this is something worth considering. And I don't think putting some life into a dead market would take away from nostalgia.
     
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  2. Cavemanohyea
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    Cavemanohyea Donator

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    i am down if there are no int scrolls for pendant.
     
  3. Jeen
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    Jeen Donator

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    I would be interested in new content.

    Maybe we can have pendant scroll npcs that will sell untradeable scrolls so that we can finish out the last few slots? It might make for an interesting meso sink as well. Plus it would help me who hates seeing slots left on anything <3

    I would prefer the scrolls be untradeable so that the focus is really on finishing out those last few slots instead of trying to inflate scroll prices and such. As a meso sink, I feel like it would work nicely too because who wouldn't want to add a few extra int or dex (or even luk or str!) to the last few slots of their HTP!

    I do think it should only be a +1 stat scroll like the eye acc for int 100's rather than RNG based and people would still buy them! I would consider 30m to be a pretty fair price since that's what eye acc for int's are at as well ^^
     
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  4. Oldie
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    Oldie Well-Known Member

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    It sounds pretty boring if all you had to do was click the fm button and buy from an NPC. They must be dropped rarely from interestingly chosen monsters!

    Maybe even thrown in a random quest or 2 without giving documentation so the quest addicts can discover them for fun! Or.. maybe that would be too horrible for people who've already done all their quests :/
     
  5. Jeen
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    Jeen Donator

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    If it dropped from monsters, I would personally be against implementing them then. It because it will be another expensive item in the fm that will be a market cominated by those at later jobs once more and just raises the price of already expensive items such as dep stars. And like I mentioned in my post multiple times, I would only really be for it so that we can finish out HTP's and such without having to chaos it because seeing those unused slots really bother me.
     
  6. lilaznpnk
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    lilaznpnk Well-Known Member

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    This is a good point. Do we want to introduce another int scroll into the mix? This would be most significant to the 7 slot bow ties which you can start wearing at level 30. Then, at level 50 you can switch do a Dep star for +1 int and +5 all the other stats.

    I'm not completely sure what an untradable scroll would change if it's already purchasable. Especially since the Bow Tie and the Dep Star will still be tradable once scrolled. Also, has anyone ever discussed removing the first slot restriction to the HTP? So that those who wanted to chaos the first two still could?
     
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  7. Jeen
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    Jeen Donator

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    Oh. I'm smart and it was late Q__Q. If it does drop, then untradeable. I think is along the lines of what I was thinking... >>
     
  8. Plenty
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    Plenty Well-Known Member

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    I'm curious to know what and why people are voting no for.
     
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  9. Cavemanohyea
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    Cavemanohyea Donator

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    Because it is not nostalgic? Iunno ahahaha But yea like i said i am fine as long as no int scrolls.
     
  10. lilaznpnk
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    lilaznpnk Well-Known Member

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    Bump for more feedback from players, and possibly admins ^^. Still wondering why people are voting no, aside from int scrolls.
     
  11. Lupy
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    Lupy Donator

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    my horus's eye is 5/6/6/2.
    HTP should be more hard to get imo.
    any lvl 120 can just pay 800M and get the best pendant in game?
    i think you should make horus's eye tradeable, and make the deputy star stats none-static.
    Plus pendant scrolls^
     
  12. Bizq
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    Bizq Donator

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    I want this to be implemented. Rather than coding for a special shop or make them drops why not just put them on Gachapon? I feel like it is the easier and better option (Dont know about the untradeable option tho).
     
  13. Kai
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    Kai Donator

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    I have always wondered why HTP has 3 slots, but only the first can be used.
    I would love to see something done in order to utilize the remaining 2 slots properly (not chaosing it of course). Perhaps...allowing the user to obtain a 2nd dragon stone after completing nth amount of successful rounds (user did not dc, and is actively contributing to the death of HT. Aka not "buyer"). And so on for the 3rd stone.
     
  14. lilaznpnk
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    lilaznpnk Well-Known Member

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    Considering the stats that eggs give, I don't really like the idea of being able to use them more than once. Maybe if we could use them 3rd slot, so the adventurous could Chaos the first 2 slots?
     
  15. Michael
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    Michael Donator

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    People are likely voting no because they don't see a reason to make change to the game we've got already as far as this situation goes. Maybe they're happy with the current 2-step market (3-step when CPQ returns.) I know as far as I'm concerned, making little things like pendants (and later belts and rings and whatever other rubbish) scrollable is what marked the beginning of the massive power creep in this game that inevitably ruined it for me. I don't see why we need to change it.

    Also don't forget that making Bowties useful by adding scrolls to give them stats lowers the demand for Deputy Stars, which would then affect the price of constituent materials. Perhaps people foresee negatives with respect to those markets and would be against it on those grounds.

    EDIT: Need to point out that the above is all my own personal thoughts, nothing on behalf of staff or anything. Discussion is good so far, I'd like to see how much support this ends up having.
     
    Last edited: Mar 9, 2016
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  16. Dimitri
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    Dimitri Saint of Horses

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    There, I corrected it for you!
     
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  17. lilaznpnk
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    lilaznpnk Well-Known Member

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    The main reason I want a change is that there are just so many useless items, and more annoyingly useless slots in equips right now. I think the power-creep is more of an issue with managing the stats of all the accessories we add. Things like Mark, and belts which either give absurd stats or are easily obtainable and give + stats to everything would invite a power creep. I don't think the problem lies within the scrolling though. When all the end-game accessories are only 3 slots each, they don't do enough to be called a power creep IMO. I may be wrong though.
    So lets say that we introduce 10/30 and 60/70% scrolls which do +3, +1. (Or possibly also 100% with +3,+2,+1. That's another conversation)

    A bowtie would have a max of 7*3 = +21 of a stat.
    A Deputy Star will have a max of 5+3*3 = +14 of a stats.

    So what if we adjust bowties to 5 slots, giving it a max of 5*3 = +15 stats. This way, a perfect bow if someone so chooses can only gain 1 extra stat, but loses out on the HP, and other +5s from a dep star. That seems reasonably balanced to me? So if the slots are relatively balanced, then I believe the market will move appropriately with it.

    The Deputy Star market has already crashed relative to a few months ago anyways with @Plenty of AFK farmers being around. Charms have gone from 1m -> 300k. And I'm assuming rags are similar.
     
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  18. Distilled
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    Distilled Member

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    I voted no because I agree with what Michael said, and also I'm lazy. Who wants extra work to do just to be on par with other end gamers? I have a life to live here. There's already enough headache involved with endgame.
    The argument about "well I don't like these unused slots or gears" isn't a good reason to add extra headache. If it bothers people so much, you should all just be asking the devs to remove the extra slots on horntail pendants, and other pendants so you don't feel the need to slot them.
    Please. Save me the additional headache.
     
  19. Futak
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    Futak Well-Known Member

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    Necro much?
     
  20. godys
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    godys Well-Known Member

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    Wow... 2 years topic ressurrected.

    I remember a p-server I played years ago that they made it so you could use dragon stones on bow-ties LOL
    +105 all stats lv0 pendant.
     

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