Bugs/Game idea's

Discussion in 'Off Topic / Spam / Test' started by Medionite, May 15, 2013.

  1. Medionite
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    Medionite Member

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    Hi,

    I have been playing the alpha testing server for like 2 days now and I found some lil things.

    Bugs:

    -I have been testing several maps, but the spawn time is kinda fked up.. For example, the voodoo/hoodoo map. It should have 4-6 mobs but it only spawns 1 mob unless you wait like 2 mins. After that I decided to test some other maps, but it's always the same. I tested the octopus map at kerning city and the map just spawned 2 mobs at the time instead of like 25/30 mobs. Same for the kentaurus maps and other maps in el nath. It seems like a spawntime bug or something else. I recommend to look into it :)

    - Ofc the 2nd and 3rd job bugs but I gues they have been mentioned before.
    Try to add some text message at the first job NPC's for which stats are needed to advance. For exaple, 25 dex for the thief advancement. And Change the text message at the 3rd job instructors, becuz it took me some time to find out that I did just had to press 3 times and add all my sp.

    -Papulatus prequest seems bugged, but I gues that one is already reported
    but I couln't find it ;)


    Game idea's

    - Maybe it's a good idea to add summon rocks/all cures to the general stores? It would save a lot of time for hermits.

    -Add a spinel NPC to El Nath, Sleepywood and NLC?
     
  2. Medionite
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    Medionite Member

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    Location:
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    3X
    Guild:
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    Oops, didn't read your sticky tread Matt sorry :(

    I will remake my topic..
     

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