WINE crashes at character select

Discussion in 'Closed' started by N'wah, Dec 16, 2018.

  1. N'wah
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    N'wah Donator

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    I'm using wine-staging 4.0 on Arch Linux.
    I'm able to get into the client, but I haven't got in-game yet because of the stupid PIN and PIC things. After 30-45 seconds, the game crashes with the following error:

    Code:
    0009:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi sound output probably won't work.
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x5790d3d0):stub
    002e:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
    0009:fixme:imm:ImmReleaseContext (0x3004a, 0x632a0940): stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x59cca868):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x5904c930):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x581d7530):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x581d5b00):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x58e87878):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x5974fee0):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x596e8c40):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x589c28b0):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x216c968):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x216cc10):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x216ceb8):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x589d72a8):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x5c219c60):stub
    0036:fixme:dsound:IDirectSoundBufferImpl_Restore (0x5bff9498):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x5adbc038):stub
    0009:fixme:dsound:IDirectSoundBufferImpl_Restore (0x581b6868):stub
    0009:err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception.
    
    This looks to me like some kind of memory error, but what do I know... I am aware that Linux isn't officially supported, but I'm hoping that if it gets this far, somebody will know how to fix this problem and make it playable. :D
     
    Last edited: Dec 16, 2018
    magicsdevil likes this.
  2. N'wah
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    N'wah Donator

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    I was able to get in-game, but I crashed after a few seconds of moving about. So the game does work, it just crashes after 30-45 seconds.
     

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