Howdy everyone, Today while fighting BF with my Bucc, I just so happened to stumble upon a rather interesting exploit with their skill Transform and Demolition. Transform has a property where whenever the skill runs out or it's manually canceled, it cancels the animation of various skills and allows your character to immediately move and attack again. Since Transform used to have a cooldown it didn't really mean a whole lot before, but due to the recent update to buccs which removed this cooldown, this can be used to cancel the ending animation of demolition and cast it faster than normal. Here's a video of me demonstrating this on Krex: Essentially how it works is you cast Transform then quickly cast Demo, and then manually cancel the skill by right-clicking the icon on transform's icon, which puts you back into a normal state, allowing you to almost immediately repeat this process. I probably didn't do the absolute greatest job demonstrating this trick, but I think I got the technique across. A couple of things to note with this though. One, the timing of this is kinda weird, as in, spamming the transform and demolition key won't really work too well, there's an optimal timing with it that's a bit hard to explain, and getting hit slightly interrupts the timing as well. And secondly, it massively eats into your magic rock supply, so there is a downside to using this trick. As far as how this could potentially affect overall dps for Buccs, I'm not quite sure yet. Presumably, this is an unintended side-effect of the most recent patch, and I mostly just wanted to bring this to light, and see what the community and staff think about it, and whether it can viewed as a glitch/exploit or perhaps viewed as a trick that skilled Buccs can utilize in certain situations.
I know it!. Long ago, i played other server.(kms sever) the sever had same situation. It happened by 2 Conditions. 1. Super Transform must not have cool-time.(can use again Super Transform. after cancle.) 2. none Effect Delay of Demolition(or low Effect Delay) Solution: more increase or add Effect Delay of Demolition.
I think giving a 2-3 second cooldown or something on Transform should fix the issue without losing a significant amount of dps on demolition and without having to change any of the animations either.