Htp vs Mon

Discussion in 'Guides' started by yang135135, Jul 27, 2019.

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Htp vs Mon

  1. Htp

  2. Mon

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  1. yang135135
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    yang135135 Well-Known Member

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    Vote which one is good and comment why it is better?

    Compare with perf Mon (8wa with stats) vs htp that provide above average stats (25 25 25 25)
     
  2. nosebleed
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    nosebleed Well-Known Member

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    Depends entirely on the class alongside their level and stats of their other gear.
     
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  3. sparky95
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    sparky95 Donator

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    It depends on your class. Shove in your stats to these formulas and check which one serves you better with different buffs and potions.

    Damage Formula Calculation

    Skill Mastery’s percentage and Damage Percentage should be converted to decimal points; ie: 10% = 0.1
    Max = maximum damage | Min = minimum damage | Mastery = (default is 0.1) if level 0 mastery
    .
    All Classes (Max)
    One Handed Sword = [(STR * 4.0 + DEX) / 100] * Weapon Attack
    One Handed Axe = [(STR * 4.4 + DEX) / 100] * Weapon Attack
    One Handed Blunt Weapon = [(STR * 4.4 + DEX) / 100] * Weapon Attack
    Two Handed Sword = [(STR * 4.6 + DEX) / 100] * Weapon Attack
    Two Handed Axe = [(STR * 4.8 + DEX) / 100] * Weapon Attack
    Two Handed Blunt Weapon = [(STR * 4.8 + DEX) / 100] * Weapon Attack
    Spear = [(STR * 5.0 + DEX) / 100] * Weapon Attack
    Polearm = [(STR * 5.0 + DEX) / 100] * Weapon Attack
    _
    All Classes (Min)
    One Handed Sword = (STR * 0.9 * 4.0 * Skill Mastery + DEX) / 100 * Weapon Attack
    One Handed Axe = (STR * 0.9 * 3.2 * Skill Mastery + DEX) / 100 * Weapon Attack
    One Handed Blunt = (STR * 0.9 * 3.2 * Skill Mastery + DEX) / 100 * Weapon Attack
    Two Handed Sword = (STR * 0.9 * 4.6 * Skill Mastery + DEX) / 100 * Weapon Attack
    Two Handed Axe = (STR * 0.9 * 3.4 * Skill Mastery + DEX) / 100 * Weapon Attack
    Two Handed Blunt = (STR * 0.9 * 3.4 * Skill Mastery + DEX) / 100 * Weapon Attack
    Spear = (STR * 0.9 * 3.0 * Skill Mastery + DEX) / 100 * Weapon Attack
    Polearm = (STR * 0.9 * 3.0 * Skill Mastery + DEX) / 100 * Weapon Attack
    _
    (Bowman) Hunter / Archer
    Max : Bow = [(DEX * 3.4 + STR) / 100] * Weapon Attack
    Min : Bow = (DEX * 0.9 * 3.4 * Skill Mastery + STR) / 100 * Weapon Attack
    _
    (Bowman) Crossbowman
    Crossbow – [(DEX * 3.6 + STR) / 100] * Weapon Attack
    Min : Crossbow = (DEX * 0.9 * 3.6 * Skill Mastery + STR) / 100 * Weapon Attack
    _
    (Magician) Cleric, Fire/Poison, Ice/Lightning
    Max : Any Weapon = {[{MAG * 0.8) + (LUK/4)]/18} * Spell Magic Attack * 0.8
    Min : Any Weapon = {[(MAG * 0.8) + (LUK/4)]/18} * Spell Magic Attack * 0.8 * Mastery
    _
    (Thief) Bandit
    Max : Dagger & Throwing Stars = [(LUK * 3.6 + STR + DEX) / 100]* Weapon Attack
    Min : Dagger and Throwing Stars = (LUK * 0.9 * 3.6 * Skill Mastery + STR + DEX) / 100 * Weapon Attack
    _
    (Thief) Assassin
    Max (per star) : Lucky Seven = [((5.0*LUK)/100)*(Weapon Attack)*Damage Percentage]
    Min (per star) : Lucky Seven = [((2.5*LUK)/100)*Weapon Attack)*Damage Percentage]
    _
    Non thief
    Max : Dagger = [(STR * 4.0 + DEX) / 100] * Weapon Attack
    Min : Dagger = (STR * 0.9 * 4.0 * Skill Mastery + DEX) / 100 * Weapon Attack
    _
    (Pirate) Infighter
    Max : [(STR * 4.8 + DEX) / 100] * Weapon Attack
    Min : (STR * 0.9 * 4.8 * Skill Mastery + DEX) / 100 * Weapon Attack
    _
    (Pirate) Gunslinger
    Max : [(DEX * 3.6 + STR) / 100] * Weapon Attack
    Min : [(DEX * 0.9 * 3.6 * Skill Mastery + STR) / 100] * Weapon Attack
     
  4. Relmy
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    Relmy Donator

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    to summerize, mon is better than a htp(even perf without perf chaos) to every char who uses W.att, but if u got a perf 13stat clean + egg=28stat and u chaosed twice with a +5 in ur main stat(i dont think anyone in the server has this)= 38 stat, just then htp is better except for warriors, who with a 11str 8att mon still get more benefit of it
     
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  5. yang135135
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    yang135135 Well-Known Member

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    @Relmy Yeah, Mon>htp but u didn't include others stats. For example, I'm a NL. I have to get sufficient Dex for my rc, so that I no need pump my ap into Dex. I prefer eqp with Dex since I can get more luk which I can mw20 with it. So I personally think that perfect htp could be better than mon. Idk hahaha
     
  6. yang135135
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    yang135135 Well-Known Member

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    But it shows that Wa is more significant in the assassin damage formula thor
     
  7. Geyforlife
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    Geyforlife Well-Known Member

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  8. yang135135
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    yang135135 Well-Known Member

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    Yeah I did xP
     
  9. WolfXLord
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    WolfXLord Well-Known Member

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    Is L7 and TT a different damage formula? It would be more beneficial to use TT's formula if so.
     
  10. Tim
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    Tim Administrator

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    depends on what atk potion you use too
     
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  11. Ayane
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    Ayane Well-Known Member

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    This formula is wrong (if you try to check it you will see you'd only get like 70k damage at max for gen with 1600 magic when in reality it 1 hits darks)
    The mage formula for all attacks except heal is
    MAX = ((Magic²/1000 + Magic)/30 + INT/200) * Spell Attack
    MIN = ((Magic²/1000 + Magic * Mastery * 0.9)/30 + INT/200) * Spell Attack

    For heal it's
    MAX = (INT * 1.2 + LUK) * Magic / 1000 * Target Multiplier
    MIN = (INT * 0.3 + LUK) * Magic / 1000 * Target Multiplier
    And Target multiplier is 1.5 + 5/(number of targets including yourself)
     

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