I think there should be a way for the 'upgraded' raven weapons (dawn, night, dusk) to be +/- 5 & godly. Right now, they can only be 'average' IRC. Why? Night Raven variations in particular have potential late-game use. 1. Night Raven's Claw (NRC) is theoretically the strongest dexless claw in the game at 40 att clean. However, right now it is outclassed by a mere Skanda if you find a godly one (40-42att). 2. Night Raven's Wing (NRW) is interesting because it is a fast[5] 2H sword like the Stonetooth, but requires 95 required dex (vs ST 120 dex) and 96 base attack (vs. 101 attack ST). However, since ST has stat variation, the NRW's mere 96 attack cannot compete with 111 attack godly clean Stonetooth. 3. Honorable mention: Night Raven's Eye is a fast[5] crossbow (not sure if this matters) with a low-STR requirement. With stat variation, we can see interesting options that reward less investment in DEX. As it stands right now, these weapons are in no way worth crafting. (Though I would like them to be because NRW looks cool) Possible Solutions: 1. Vary the stats when these weapons are crafted. 2. Have 'base' raven weapons (the plain blue ones) drop from... gach or cwkpq? This makes crafting easier. 3. Have NRW's and NRC's drop directly from cwkpq/gach. Since ST's are obtainable through gach too, I don't think this is a terrible idea. Thanks for reading.
They used to be only obtainable via Gatch before they decided to bring back CWKPQ. They had stat variance in gatcha. No item can have stat variance without using a production stimulation. Base weapon dropping from CWK would be a bad idea imo. Unfortunately most players would not be excited to see night/raven weapons added to the drop list pool of the bonus stage. At least you could argue perfect clean night weapons would be worth something, but if you added them, I feel you would either have to add just the x3 base weapons, or all x6 base+night weapons.
Perhaps stimulators can be applied to forging them and that should allow for the godly system as well. Interesting idea, and I like it, since the Night Raven's Wing was one of my favorite weapons in GMS.
Maybe increasing the drop rate of badges would be a better alternative to increase availability of raven weapons? That way, they won't be intrusive to gach/cwkpq rewards. Compared to Stonetooth and Maple weapons, they are still extremely rare. At the very least, the stimulator option itself would certainly make the weapons viable.