This post doesn't serve as a complete hp washing guide, so it will not be thorough. I only want to clarify some points that are important to hp washing and hope to help some novices. All illustrations below take thief as example. Definition. (Extra MP) Extra MP is the difference between your current MP value and minimum MP value. All extra MP are washable. Spoiler: Minimum MP formulas Minimum MaxMP Formula for Thief = (14 x level) + 148 Minimum MaxMP Formula for Archer = (14 x level) + 148 Minimum MaxMP Formula for Pirate = (18 x level) + 111 Minimum MaxMP Formula for Spearman = (4 x level) + 156 Minimum MaxMP Formula for Fighter/Page = (4 x level) + 56 Minimum MaxMP Formula for Beginner = (10 x level) + 2 Note: The formulas above are from Gossamer's hp washing guide (https://royals.ms/forum/threads/hp-washing-for-new-players.41129/). Q1. How does hp washing work? Spoiler: Answers There are two ways, all making use of your extra MP. When you have more than 12 extra MP, you can (1) use APR to -1MP and +1HP. Each time, the MP value will decrease 12 and HP value will increase 16. (2) use AP points (gained when you level up) to + HP. When you finished washing using this method, use APR to reset five MP points into your main stats (for example, -1MP and +1INT/LUK). This can make the total AP points gained unchanged, so it will no affect your attack. Q2. What's the difference between method 1 and 2? Spoiler: Answers For warrior, it is better to use method (1). You'll gain 50~58 HP by directly adding AP points to HP because of the skill ''Improving Max HP Increase''. And when you reset your MP into STR, your MP will only decrease 4 for each AP point, which means you need less extra MP when compared to other jobs. But if you use method (2), you'll only gain 20HP when you minus 1MP (4MP). For other jobs, it is better to use method (2), because method (2) is not restricted by the number of AP points, you can wash if and only if you have more than 12 extra MP and already add 1 AP points into HP or MP(I'll explain it later). This means you can finish hp washing procedure earlier than method (1). For thief and archer, you'll gain 16HP by decreasing 1MP (-12MP). For pirate, you'll gain 18HP by decreasing 1MP(-16MP). Remark. You need to add 1AP points into HP or MP, otherwise, even if you already have more than 12 extra MP, you'll find you cannot do any operation on HP and MP. After adding one AP point to HP or MP and using APR, you'll find that it becomes Then you can wash your HP until all extra MP is used up. At last, don't forget to reset that AP point (added to HP or MP at the beginning) to your main stats. Q3. How can one gain extra MP? Spoiler: Answers When you level up, you normally get (3~5 + INT/10) extra MP each level. You can also gain more extra MP through ''MP washing'', then you can finish your whole HP washing procedure earlier. So, Q4. What's MP washing? Spoiler: Answers When you add one AP points to MP, you'll gain (4~8+INT/10) MP. But when you use APR to -1MP and +1 your main stats, your MP only decrease 12 (for thief and archer). Then difference between (4~8+INT/10) and 12 will be the extra MP gained for one AP point. Remark. For warrior, your MP will decrease 4 when you use APR to reset it. And for pirate, your MP will decrease 16 (that makes pirate harder to wash HP). Q5. What's the most economic way to wash HP? Spoiler: Answers Well. It's easy to see from above that the MP washing procedure consumes many APRs and is expensive. So it is better to calculate the MP value basing on your goal HP value and current HP value, then perform MP washing procedure listed in Q4 untill you gain enough extra MP. Then you can stop MP washing and only perform corresponding HP washing procedure (listed in Q1), which will make your whole HP washing finished as soon as possible. The problem is actually more complex, since for ''the most economic way'', you should also take price of int gears, the level you want to finish your hp washing procedure and the price of APRs to reset more base INT into your main stats into consideration. It should be easy to calculate when you have above datas. If you have difficulty doing this, please feel free to reply below and I'll do it for you.
Friendly heads up that Gossamer compiled HP washing notes and statistics that are accurate (except for magician!) here: https://royals.ms/forum/threads/gossamers-hp-washing-notes-please-turn-into-a-guide-3.60048/. Method 1 washing is best for: thieves Method 2 washing is best for: warriors, magician, pirates And archers get the same exact range of HP gain when washing with either method. You can see his table under "Using LevelUpAP vs. APResetAP HP Gains" Also, weirdly enough, pirates are a special case when MP washing. All other classes, when you add fresh AP into MP, get a net gain of ROUNDDOWN(base int/10)-1 MP per MP wash. For pirates, that formula is ROUNDDOWN(base int/10)-5 MP per MP wash. So with 100 base int, all other classes get 9 MP per MP wash but pirates would only get 5. Great guide and thank you for helping the community!
Hi there, just wanna clarify some stuff but I may be wrong. I thought thieves should also use method 2 because adding level up APs to HP will increase it randomly in a range of 20 - 24 which is better than method 1 that increases HP by only 16 per AP spent?
Thanks for the information! I actually only know the data of thief for sure xD. I'll check Gossamer's data and edit the corresponding content tonight.
Yes, kind of. What I didn't write in this post is that you can actually combine method 1 and method 2 if your extra MP is more than enough. Though method 2 adds more HP than method 1 because of random increase, it will be restricted by number of AP points. And once you add AP points to HP, you'll lose a chance to MP washing, since MP washing only works via AP points. So, you're right, but only when you have enough extra MP. One should calcualte this carefully to get an optimal plan. And if you combine method 1 and method 2, you'll also use less APRs.