something i know: ●mage issue MPQ need 1 Mage to do stage 4, so if no mage, pq cannot continue 1.ppq can get more 1.5x~2x exp 2.htp is the common end-game pendent for mages 3.no other goods here to farm for mage ●goods issue only pendent is goods in potential (best 15/15/15/15 11att), but need lots try & hard to +5+5 straight 2 cs and htp/mon is the easier way to get similar state ●why people do this? ppl usually do it for olaf or quest, so they only do once and disband ●exp issue (13~15min 940k up exp(1 mule run,1 high Lv) in low Lv team--->it may cause 20min to end it, it can do 5 run ppq and got 2m up exp in high Lv team--->they have more better choice ●other opinions(collect from party members) 1.hard to recruit(related to mage issue) 2.hard to arrive(if there's more thing we can do in magatia) 3.hard than other pq(need more time to learn) 4.only 4ppl available 5.pendent is not attractable(related to goods issue) ------------------------------------------------------------------------------------ (some commend maybe contradiction) 1.To attract mage, maybe it can add some equip like 11th gash 3/3/3/3 pendent with [time-limit] 2.Add something to Magatia, new design quest/jump quest/map/farming point(by adjust mob's hp/att/drop) 3.maybe it can let 5 or 6 ppl in available, but should do some adjust in stage6 (only 4 ppl available in stage 6, maybe add a jump challenge map, and jump challenge map is correspond to the background story) 4.because pendent contain the best potential in server, so maybe it should add some other goods in the end prize(35att~50 att potion/nx/special chair exchange ticket...), rather than adjust the pendent or the unique scroll 5.the suitable Lv range is same as ppq, maybe it can adjust the mob/boss's att/hp and let it become a Lv90 up pq ------------------------------------------------------------------------------------ and ty for reading
You shouldn't be able to CS this pendant, if you're able to that's a bug and should be reported. Max is 5 all stat 3 wa.