Are there "NEW" players?

Discussion in 'General Discussion' started by Cheessah, Jul 2, 2017.

?

New or Old?

  1. I am an old-school MS player and I will remain an old-school MS player

  2. I am a new player but I found out that old-school MS is more FUN

  3. I am a new player but after trying old-school MS out, I think I am going back to retail version

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  1. Cheessah
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    Cheessah Donator

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    Now it is logical to assume that most players on this server are veteran old-school maplestory player, they have experienced the old-school maplestory in one or another way. Now I would say that the most distinctive difference between old and new maplestory is the potential system. Tbh, you can't hardly even say they are the same game anymore. But I was wondering if there are also players on this server who started playing maplestory in its more recent versions (after potential system till the latest version) but gave up on that and decided to try the old-school maplestory and been hooked ever since. If so, could you elaborate the reasoning a little bit?
     
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  2. screamingorc
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    screamingorc Active Member

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    Holy mackerel I'm the first and only one voting the 2nd option so far (with first 20 or so being old vets). o_O

    BUT anyways, I'm pretty much a guy who's played - and for a time, enjoyed - the post big-bang era. Then after several years of being inactive I tried Reboot GMS but failed to fully enjoy the game as much, so I came here (aka old school Maple). Been here ever since.

    It's sorta hard to describe exactly what got me back here, other than saying the obvious - nostalgia - but there's probably one thing that I found a difference on. There seems to be more teamwork involved in pre-BB over post-BB when most people are more into trying to solo and outdamage one another. Reboot GMS does bring that aspect of working together back somewhat, but the world there TBH has gotten a bit too large for me. Thus brings up probably another reason for me to return here - a bit more simplicity.
     
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  3. Cheessah
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    I see I see, yeah. I do agree that the ever increasing classes and contents do seem kinda overwhelming at some point. I myself found it was just TOO much after the zero release... Everytime a new class comes out, I am like: OMG this is cool af, I need to make this my main. And after several times, it just feels tiresome. But it is kinda interesting to see that you are still looking for the nostalgia aspect even tho you played post-bigbang while the server is pre-bigbang
     
  4. metrocity
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    metrocity Well-Known Member

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    I always enjoyed the new content GMS pumps out, like all the theme dungeons, added backstory/storylines, and reading/experiencing them. To me, it's like reading a nice interactive storybook and I find it really fun. Some storylines take days to complete, so it's not some short thing or too monotonous. I was the best part IMO.

    The thing is, though, in GMS, people are so consumed with damage and daily bossing that it's basically a chore, and it's hard to make friends because people are too tied into doing these chores, with, for example, their exclusive guilds. I was in the third biggest, best guild in Reboot, which, for those who don't know, is a world where DROP RATE, EXP RATE, and MESO RATE is increased, while trading/merching is disabled. In addition, cubes, which would basically help give your range the biggest boost (like +30% all stats on a shirt, or +27% att on a hat) cost mesos. Our alliance contained three of the other top 10 guilds in the server, so you'd think there'd be a lot of talking. Sad to say, most of the talking was the occasional "anyone wanna do [X BOSS]?" or "anyone want [CH] at [MAP]," and conversations would be rare. So as you can see, there wasn't much socialization unless your close friends play, or you make close friends. And even worse, some of the aforementioned theme dungeons give items that will be outclassed late game, so I spent 14 full hours on a theme dungeon, Ch1, and saw literally no one there, because the dungeon was irrelevant for damage. In other words, Maplestory has so little social interaction aside from game related things, and even then, it's not that common.

    The worst part, REBOOT vs OTHER WORLDS. In Reboot, the only way to effectively make money is farming them, meaning you just kill specific mobs over and over again, hope someone doesn't KS you out of your farming map, and collect the money from them. Certain maps were better for farming, so you'd be lucky if you don't get KSed out of your farming map. This money would be used for cubing in the potential system, or enhancements. Long story short, to get anywhere strong, you would waste several dozens of BIL, and you only make 60m to 250m an hour. RNG fucks you 50 times as much in Maplestory Retail than Mapleroyals. Although this is comparable to earning money via leeching to scroll, you can always buy from other people in Mapleroyals, or earn money in so many different ways (less risk high reward scrolling, events, selling HS, plain training, getting godly items while grinding/giving leech, farming or finding scrolls). While Maplestory REBOOT requires so much time commitment, you could basically AFK for a whole year in Royals, come back to 2,920,000 NX, sell AP Resets or gach, and make money. To sum this up, Maplestory REBOOT requires major time commitment and monotony in order to become strong, while MapleRoyals requires less time commitment and more variety.

    Now, remember how I mentioned cubing? How it's the most vital part to increasing your range? Cubes are obtained via NX in Maplestory in worlds besides Reboot, so either you spend lots of money on the game, or you buy them from other people/pray to be lucky to find them dropped. If not, you can buy cubes or cubed items with your mesos, which are ridiculously hard to obtain in large amounts if you don't merch well (buy low sell high in FM), or spend money on Permanent NX to sell in the FM. Permanent NX items, might I add, come in boxes that give random permanent NX items, and usually there's a weekly box that could contain certain items. Some items sell for very little, others sell for high. Basically, in worlds besides Reboot in Maplestory, unless you want a grueling path to get funded and strong, you'll have to spend hundreds of dollars in NX RNG.

    I play MapleRoyals because it's more casual. If I want to get funded, it doesn't take too much time. I can actually talk to people along the way, and although it's a grindfest, it's much more fun than Maplestory.

    Oh, and something else: inclusion. In MapleRoyals, each class has a niche. Bishops give HS, Mages are good for grinding, Archers give SE, Thieves give DPS, Warriors give damage/HB, Pirates give DPS/SI and damage. In Maplestory, you don't see that. It's "who gives the most damage," period. Besides Kannas, which increase spawn rate, you don't see much utility. Equips can literally grant the skills SE, SI, HB, or HS to your character, so in bossing, it's all about "who dishes the most damage." You want to boss with us? Well you we can find someone else to deal more damage than you, and we all have decent sharp eyes, so you're irrelevant.

    EDITS: I'm just adding a bunch of minor edits here and there.
     
    Last edited: Jul 3, 2017
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  5. Gravoth
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    OG player, feels good to play old version again tbh.
     
  6. Sen
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    I'm surprised to even see people vote for option two. Most of my friends who tried new MapleStory–which is already an intense grindfest–would never be able to handle the exponentially more intense grindfest that is the old MapleStory.

    Personally I don't think the new MapleStory in and of itself is a bad game. It's just heavily pay2win and I'm not smart enough to figure out all that potential and cube stuff. All the different scrolls and shit on the old servers are confusing enough as is lol.
     
  7. N'wah
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    N'wah Donator

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    Today I encountered someone who didn't known what a slime was. So uh... that happened.
     
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  8. Cheessah
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    Yeah, if my perceptions about maple were shaped by new maple. I wouldn't ever bother to look up for how old maple used to look like. Even if my curiosity was triggered, I wouldn't even want to try after seeing videos/picutres of old maple, since the game is vastly different. So I have to say that 2nd type players are really adventurous xD
     
  9. Cheessah
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    You mean there is no slime in new maple?
     
  10. metrocity
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    metrocity Well-Known Member

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    If you mean that you never played the new version, slimes DO exist. In fact, if you began to play new maple and just followed the "training guide" feature in the game, which is actually very useful and accurate, it will bring you to maps with slimes, or require you to walk through maps with slimes. I doubt someone wouldn't know what a slime is, unless they're extremely new and follow an alternate training path (Quicker and just involves going to two maps from 10-30) in which case that may be possible.
     
  11. Evan
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    Evan Donator

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    Hi, what's Maplestory?
     
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  12. N'wah
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    I mean that they had probably never played Maplestory at all.
     
  13. cascadaepic
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    If you iron out the flaws of pre big bang- ridiculous leveling curve, terrible and i mean TERRIBLE skill and class balance (pallies, shads, mage ultis, final attack, completely useless skills that all classes have- too many to list) and the myriad of typos everywhere reminiscent of unpolished games then 2008 is the golden year of maple- before ck arans and evans
     
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  14. RoyalCupcake
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    My favorite year
     
  15. darkjordanx
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    darkjordanx Well-Known Member

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    Yeah... I think I'm going to just stay an old MapleStory player... I don't really see why players can do 50mil+ damage and from what I've experienced, the community can be quite toxic and narcissistic.
     
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