[Ask for help] How can attack Death Teddy without missing at lv50-above? (F/P Mage)

Discussion in 'Guides' started by FireCat, Oct 24, 2018.

  1. FireCat
    Offline

    FireCat Member

    Joined:
    Oct 20, 2018
    Messages:
    4
    Likes Received:
    0
    Gender:
    Male
    Hi guys...
    _ I wonder that how can attack the DTs without missing at level 50-55 or 55-above. Because now I'm at lv51, and it's totally missing when use poison breath with DTs and can't poison them...I hope that when I reach lv55 it won't be anymore :(
    _ How many INT points that I need to attack the DTs not miss?
    _ I'm unfunded and this is my first char, so I lack of experience...
    _ I see that this way is the best way to up the level at the moment, right? I don't want to miss this heaven training place
    <3 Thanks for your guys help <3
     
  2. Mrkaren
    Offline

    Mrkaren Well-Known Member

    Joined:
    Feb 4, 2018
    Messages:
    929
    Likes Received:
    3,871
    Country Flag:
    IGN:
    PerfectLoser
    Level:
    7
    Guild:
    Rogues
    OPQ is fastest till lv 65, and then you shall keep doing it or sell some NX and buy leech till 75, heading to Petri or Shaolin Temple
     
    FireCat likes this.
  3. ImJakeFromStateFarm
    Offline

    ImJakeFromStateFarm Donator

    Joined:
    Aug 6, 2015
    Messages:
    2,391
    Likes Received:
    2,442
    Gender:
    Male
    Country Flag:
    IGN:
    OvaryActing
    Level:
    200
    Guild:
    Impurity
    You will miss them a lot until lv 7X. I start training at master death Teddies on my FP at lv 47, and I still miss them like 50~70% of the time at lv 62 (current level). The accuracy I believe is based on your level, INT, and/or LUK (please don't add LUK). The better your INT gear I believe the less you will miss.
     
    FireCat and AhLiGaddo like this.
  4. AhLiGaddo
    Offline

    AhLiGaddo Well-Known Member

    Joined:
    Dec 11, 2016
    Messages:
    2,308
    Likes Received:
    1,282
    For mage, int is basically everything. For both damage and accuracy.
     
    FireCat likes this.
  5. FireCat
    Offline

    FireCat Member

    Joined:
    Oct 20, 2018
    Messages:
    4
    Likes Received:
    0
    Gender:
    Male
    Thanks for your respone. But I still wonder that how can you start training Death Teddies at lv47? I totally can't touch them, always miss all the time :(
     
  6. FireCat
    Offline

    FireCat Member

    Joined:
    Oct 20, 2018
    Messages:
    4
    Likes Received:
    0
    Gender:
    Male
    I see that at lv51-70 there're OPQ and LMPQ, rìght? Which give more benefit and more people do it? Thanks a lot <3
     
  7. AhLiGaddo
    Offline

    AhLiGaddo Well-Known Member

    Joined:
    Dec 11, 2016
    Messages:
    2,308
    Likes Received:
    1,282
    more int
     
  8. Mrkaren
    Offline

    Mrkaren Well-Known Member

    Joined:
    Feb 4, 2018
    Messages:
    929
    Likes Received:
    3,871
    Country Flag:
    IGN:
    PerfectLoser
    Level:
    7
    Guild:
    Rogues
    OPQ for sure!
     
  9. Zerato
    Offline

    Zerato Well-Known Member

    Joined:
    Feb 10, 2016
    Messages:
    1,375
    Likes Received:
    867
    Gender:
    Male
    Country Flag:
    IGN:
    EclipseDK
    Level:
    182
    Guild:
    Valhalla
    I'm jumping into this thread not because I am a magician, but because I am one curious fellow.

    So a magician's "accuracy" depends only INT, and perhaps LUK (and hit chance is calculated by taking Level into consideration)?
    What about the actual stat Accuracy, does it do nothing at all? We have Flamekeeper Cordon, which then has an odd combination of stats (Magic Attack and Accuracy)
    Also, does this mean that INT is slightly better than Magic Attack?
    We often hear 1 INT = 1 Magic Attack, but this is only in terms of damage, am I right?
     
  10. akash
    Offline

    akash Well-Known Member

    Joined:
    Jul 22, 2018
    Messages:
    158
    Likes Received:
    109
    Country Flag:
    IGN:
    zate
    Level:
    95
    Guild:
    none
    Int is better than magic attack because it adds more overall damage. For example heres the formula for max spell damage:

    ((Magic²/1000 + Magic)/30 + INT/200) * Spell Attack

    1 int increases your magic by 1, but int also adds more damage in the int/200 term. So each point of int increases your magic in 3 terms, whereas magic only increases your damage in 2 terms.

    Not too sure on accuracy, but i know that luck and int adds to your magical accuracy.
     
    Zerato likes this.

Share This Page