Attack animations are not in sync with the monster HP loss and screen minimize problem

Discussion in 'Closed' started by qxy130730, Nov 28, 2019.

  1. qxy130730
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    Hi, I am a new player of maple royal. I am really glad that I find this server where I can enjoy the old school maple. However, I encountered a strange problem where my attack animations are not in sync with the monster HP loss. For example, monster hp will be lowered right before my hit lands on them and this happens on the last hit as well, so the monster always dies half a second before my attack animation lands on them, which feels kinda off. I am currently lvl 6 using an ax. and I am located in the USA. Picking up items and travel between maps is very smooth so I am not sure if this is a delay. Please help me with this problem.

    In addition, my mouse would disappear in-game and I had to left-click on the screen for the mouse to reappear, however, by doing this, the full-screen game would minimalize.
     
  2. Dave Deviluke
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    Dave Deviluke Forum Moderator

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    Possible to upload a video of the issues you are facing?

    And also a screenshot of your MapleRoyals folder files
     
  3. qxy130730
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    Sorry took a while to get the video, here it is


    File screenshot maple.JPG , worthmention that my .exe was detected as trojan so i had to restore the .exe files from my anti virus
     
  4. Dave Deviluke
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    Dave Deviluke Forum Moderator

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    Based on the video, the attack animation and HP loss looks fine though

    Regarding the EXE detected as trojan, it is because the Anti Virus detected the EXE without the official Nexon signature hence it feels the file is a trojan

    Currently don't see anything wrong with the gameplay
     
  5. qxy130730
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    qxy130730 Member

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    If you look closely, the snail died before my ax hit him, it exploded even before the on-hit sound effect happens. it died 0.3 before I land my ax, the HP loss indicator also happens before I land my hit, the snail's HP was lowered right when I started to swing my ax instead of after my hit lands. Which feels a bit off.
     
  6. Dave Deviluke
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    Dave Deviluke Forum Moderator

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    I believe that's intended to reduce the lag between player and server

    Let's wait for a Staff member to confirm
     
  7. qxy130730
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    Ok, that might be the reason why! thank you!
     

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