Only me feel auf so weird than before? Core blaze stage = perma slow... When Auf main stage feel like double stun/dispel than before.....
I notice It too yea also for darkness at Dunas v2 We will try to figure out what’s going on there. We haven’t changed anything on purpose.
hahaha auf hard mode, imagine trying to do auf with the 1/1 attack and that the will of VL is necessary, only that we would have to use will every so often, it will be that the will could be maximized to avoid death with the 1/1 eliminating the cd of the skill, that type of battle would be challenging, pay attention to the hero will! hero will lvl 15 to remove cd xD!
After talking to the Devs I have to correct myself. With the release of Von Leon in Update 82 we had to change something for Bosses regarding their attacks. In scenarios where multiple character attacked a boss that boss got „suppressed“ and would stop attacking. Since Von Leon is a boss that is usually attacked by many characters simultaneously this fix was very important to make. This also affected other bosses who used to be suppressed occasionally. Players might not have noticed that in normal runs. This change is likely to be kept in the game because of the issue described above.
Will this be mentioned in any future patches? It's pretty big info that people will miss. I have to say Aufing on pally now is pretty bad, its like a dp every 15-30 seconds. Also, I used to be able to Auf on an unwashed char, say 13k hp, now however, the odds of double dp killing you during sed are much higher. Before I could get by with Hero's will and maybeeee TL if unlucky whereas now its almost guaranteed death.
I’ve added it to the Update 82 patchnotes. If you believe Auf Haven is too hard or requires too much HP now you are more than welcome to submit a feedback on that. Will close this bug report for now.