Brawler/Marauder/Buccaneer skills

Discussion in 'Help & Advice' started by Xaidoz, Dec 7, 2013.

  1. Xaidoz
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    Xaidoz Banned

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    Hi everyone. I'd like to know if someone can tell me please, are there any known bugs or glitches with any of the Brawler, Marauder or Buccanneer skills?

    Im going to start a brawler today, which is why I want to know this. I wouldnt want to start playing a class that has skills that might not be working properly
     
  2. Annamaria
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    Annamaria Well-Known Member

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    While the staff is not of the same opinion, the third job skill "Energy Blast", your primary attacking skill for the job, appears to be be slower than it is supposed to be. This has been reported a number of times, with the only response being that there is no glitch. That being said, it's not slow enough to ruin the class, just kind of a nuisance that will cause 70-120 to be quite a bit slower than it should be.

    Other than that, we've got no Buccaneers yet, so we wouldn't know what works from what doesn't. Get to 120+ and be the one to find out for us!
     
  3. Arcanine
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    My main character in GMS is a Buccaneer, and I was playing around when Cygnus Knights first came out (so the skills are the same as v62). I can confirm that Energy Blast feels about 1.5X SLOWER than it should be. There is a longer-than-usual delay between casts but it doesn't change the way you train. The thing is, training as a vanilla Marauder, you still used the Energy Blast > Somersault Kick > Energy Blast combo, meaning that this delay, though obvious, doesn't matter TOO much. In my opinion, Energy Blast needs to be fixed, but the fact that it's slower shouldn't stop you from making a Buccaneer, as they are extremely fun and unique in terms of gameplay.

    On another note, MP Recovery is bugged, but that barely matters because in v62 you won't find situations where you can't use potions and need to use this skill.
     
  4. David
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    David Donator

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    Well I mean speed infusion is more than likely still bugged...
     

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