https://royals.ms/forum/threads/dont-let-buffs-override-better-active-buffs.140228/ Is there any reason this hasn't been implemented yet? I see no downside or negative impact to balance or game play, and it will greatly increase QoL and remove unnecessary "social pressure" preventing people from using certain buffs in their parties. If there are no coding or client limitations to implementing this, I would like to see this implemented soon as it has been swept under the rug for a couple of years already.
As the other post is still open you can tell it’s still on our list. I asked our developers before and unfortunately it turned out to be more than expected above aka a large rework of the buff system. We like this idea as much as you do but I don’t know how long it will take our developers to get to it as they are trying to fix other stuff recently. I can only ask for more patience. Closing this one to avoid 2 feedbacks about the same thing.