in auf expedition, in royal guard stage, if royal guard is hit by the chandelier, it hits roughly 5% of the boss hp. is this a bug or as designed to be?
I think the damage is intentional but there is a bug that causes royal guard to give 0 exp as a result
thought that the 0 exp is intentional but this is why the 5% damage looks so little in comparison to the exp reduction. anyway just luring the boss under the chandelier takes so much time it just better to skip this mechanic.
6.25% (25m) is to little (takes more time to set the boss/players away that are not well washed for that tiny HP cut and lose of exp) should be 30-50% for the exp/position seting tradeoff don't know why i think that it was more before ? or maybe becuase HP of royal guard was less before?