[Community Poll] Mapowner Whitelist

Discussion in 'Closed' started by Riuga, Jun 5, 2016.

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Would you like to see mapowner whitelist implemented?

Poll closed Jun 19, 2016.
  1. Yes

    25.0%
  2. No

    50.0%
  3. I don't care

    25.0%
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  1. Riuga
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    Riuga Active Member

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    At this point, I am quite fed up with arguing against game masters that seem to ignore or half-understand critical parts of my argument, so let's not go in that direction with this thread.

    This thread's purpose is a community poll. That's right, it is time to take a step back and see what the player base wants more. The poll will close in 14 days which is plenty of time for people to tell their guild and friends to vote and comment their opinion on the matter.

    Remember that you are free to change your vote at any time.

    What is this mapowner whitelist idea?

    The mapowner whitelist is an added UI in the new source (not a command), which contains a list of people the mapowner allows to attack on his map. The list of people will be reset upon losing map ownership, or gaining ownership of a new map. The UI will also be greyed out if the user is not the mapowner. Furthermore, the mapowner has to be in the map for the whitelist to apply as to limit the potential abuse of this system. If the mapowner leaves the map and comes back, the whitelist will apply as soon as he come back as long as he is still the mapowner. The mapowner may enable and disable the whitelist at any time he wishes.

    If a player is not on the whitelist, his hits will not register on the server, and neither will skills such as rush, monster magnet, or debuff ailments such as freeze, poison or burn. Subsequently, he will not damage or get any exp from the monsters he hits either. A player may be added or removed from the whitelist at any given time.

    Things to consider:

    1) No more KS reports or the need of them thereof. Less burden for staff and less stress for mapowners.
    2) It respects our right to silence, as some of us do not feel obliged to explain and warn map KSers every 10-15 minutes on highly sought-after maps.
    3) It saves everyone a whole hunk of time to not have to talk to KSers, and subdues all malevolent KSers, which something we all want.
    4) Your regular "map-passers" will not be affected by this system, and can merrily continue walking past a whitelisted map perfectly fine with no quarrels with the mapowner.
    5) Those who simply need to talk to an NPC within the same map will also not be affected by this.
    6) The mapowner has to manually enable the whitelist each time it resets, hence it is his choice, made on his own free will, whether or not he wants people to be able to kill his monsters by default, or must first ask for explicit permission to do so.
    7) Non-whitelisted players can still do whatever they want in the map save for the fact that they can't kill any monsters, which directly constitutes to KSing to most mapowners, therefore benevolent players don't get stripped of any privilege they had before this system was implemented.

    I believe anyone old enough to play on this server cannot be offended by the silence of the mapower, so let's not go into the whole rudeness argument here. If you are so offended by silence, you may wish to seek psychiatric help as silence is a basic human right, and other peoples' silence is something we must all deal with on a day-to-day basis.

    @Moderators, Admins, and GMs: Let us at least wait the 14 days and see what the community thinks and has to say on this before we prematurely lock it like the previous thread.

    @Matt: Yes, not everything will be implemented, nonetheless the players still have a right to convince you on why you should implement it.
     
    Last edited: Jun 5, 2016
  2. looty108
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    looty108 Well-Known Member

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    I like the fact that it will help eliminate all the drama over all those KS reports... But it seems too troublesome to add ppl so they can attack... Plus this function seems to aid in map selling (which is not against any rules, but just morally selfish in my OWN opinion).

    Ks is actually a part of old maple. While i agree it is extremely annoying (and therefore agree with the current measures taken against ks-ing in royals), I feel that the measures mentioned above is a tad too extreme.

    Of course, this is just my own personal opinion.
     
  3. Riuga
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    Riuga Active Member

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    It's still the mapowners option if he wants to enable it or not, so if it is too annoying and you can deal with KSers from time to time, you don't need to keep it enabled. We can't do anything about map selling due to the way mapownership currently works. Although I also disagree with map selling, it is still first come first serve. Map sellers can technically report people for KSing now, so this in no way makes the problem worse.
     
  4. Captain King
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    Captain King Well-Known Member

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    Lol just ward the jungle and they can't KS you
     
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  5. Dimitri
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    Dimitri Saint of Horses

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    I personally find this suggestion a bit extreme, but I won't further judge and let the community voice their opinions as you have requested.

    However I do want to give one friendly warning:
    You are not in any position to tell us what to do mate, please keep that in mind in the future.
     
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  6. Riuga
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    Riuga Active Member

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    I don't intend to tell you what to do, it is simply what I believe you should do.
     
  7. Dimitri
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    Dimitri Saint of Horses

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    Right, so you've been here for a month at most and you believe you know everything about the server and what is best for it? I'm legitimately curious if that's the case since you kind of give that vibe the way you speak to us.
     
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  8. Riuga
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    Riuga Active Member

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    I'm not quite sure why you're getting that vibe. I've been playing MMOs for eight years now, and from my experience, moderators love community feedback, and are always willing to listen to the community. I'm not sure why you took offense to what I said, because in my experience, it is reasonable in many other MMOs to say what I said, and the moderators would understand the message and not take such great offense to it. I simply said you should let the community speak and vote, that's it.
     
  9. Daierys
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    Daierys Well-Known Member

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    I've been playing this server since nearly the beginning.. I always trust GMs even if sometimes ppl aren't really grateful about it.
    In the case, mapowner is still a tough subject but still.. It works fine if people just apply GM's advice on how to take care of a KS situation. I report maybe 2 KSer is my mapleroyal life and I had much more that I didn't report because it's simple as this : talking is key.
    I mean like, people complain about "talking" to the kser but it really does make a difference. "But he might lose his map" -> this is like the worse excuse... really just talk, than hit, than talk.. idk it's easy, I've never lost a map by just talking to someone..

    Anyway, it's my opinion here.
    I voted no.
     
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  10. Jeen
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    Jeen Donator

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    Your entire tone about this whole issue has been nothing short of condescending, as if we are unable to comprehend where you are coming from. We do understand, but we don't agree with you. It isn't because we lack the ability to understand why you want something, it's because it goes against what the administration wants for the server.

    Ultimately, you sound kinda rude and any ideas that may have been good (or bad) get overshadowed by your tone of voice. If we sound "offended", we really aren't. We more than welcome feedback, but if we have explicitly said something wasn't going to happen, then we expect you to be respectful and back off instead of coming off the way you did. Furthermore, you were given an answer. Unfortunately, it wasn't the one you wanted to hear, but it is incredibly disrespectful to keep doing this when we have said multiple times that it wouldn't be happening.

    Bottom line is: We did listen, we just didn't approve.

    Locking the thread based on this response from Matt in the previous thread.

     
    Last edited: Jun 5, 2016
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