Lately i've been asking information about Dark knight: As a DK(Dark knight) main I would tell you this about DK: DK is a good choice if you want some challenge, in second job it can cast an usefull skill: HB.(Hyper body) (More hp/mp) Great for making everyone in your party more HP/MP) Swordman: It's very important to raise your hp skill to max asap for more hp (if you don't you messed up because the you will not recieve the more hp in the begin) Power strike and slash blast are you main skills till third job. So in early warrior (Spearman) you already be usefull for example : Ludi pq and CPQ (HB) , and lower content just to train. Third job comes the grind, You want spear crusher maxed as soon as possible because this will be your main skill for always. Also, in third job you have some other usefull skills like power crash( Later very good for canceling Rose gardens boss defence up). Tip: Don't use Dragon blood , because it's an attack buff that also put down your hp, so zakum 1/1 can oneshot you using that skill) You also have a skill that monsters magic attacks do less damage to you: Elimental Ressisstance. Don't care that much about Sarcrifice as this skill is complety useless in my opinion. Now the challenge: 4th job: As a DK you always want to play at 50% HP or less, because it doubles your damage. Use dragon roar to decrease your HP to 50% or less and set potions (pet) at for example 9k (Milk) or 10k (Cheese) You also have Power stance ( 90% chance you are hit by a monster you won't move at all) Note: 10% Chance to move . Achilles for a monster to do less damage to you. Beholder: (Heals you a bit when maxed +buff your attack(Can't be stacked with other attack buffs like for example: Onyx apple/ Gelts) Defence/magic defence/acc/avo) Note: It's good to max your beholder and don't worry it won't heal you above the 50% when in combat, you need to play with 50% or less hp Berserk(Double your damage so you need to play 50% or less hp at all times) MW20: Only get MW20 if you can afford it. (For example buy 100% service) Note: Most of the higher level people have at least mw20 in your party so of course if you have the funds it's always nice to have MW20. Monster magnet: Always fun to pull the monster to you! Rush: Very good skill, you need this at lvl 1 in the begin and later can add to lvl 30 for more range pulling monsters to right>>> or left<<< Hero will: Not a must have, but at least make it to lvl 5 and if you have the funds lvl 10. When you reach level 200: Echo! (Increase all chars close to you for +4%attack/magic attack for 40 mins. Note: 2 hours cooldown DK is best choice for CWKPQ, as it can kill bottom bosses (3x hit 3x) so you are very usefull in high level. Also, DK is best choice in end game( RG) as it can be (When geared) Always get 20 bees(most of the times) (Exchange for reward) and you have beholder (Which heals you a bit +Attack buff/acc/defence/magic defence/avo) I know DK in early game is a bit boring, and you need to grind, but when you reached your goal and a high lvl DK you would be happy you made that choice. Also note that you are pretty always wanted in zakum runs( HB) and can hit 3 arms (3x) and therefore it's the best choice for melee(Hitting more monsters) Note: Pala and Hero are also strong of course, but if you want a challenge , want to be usefull in party and have the time to grind it's the best choice. Note: Warrior(Spearman/Dragon knight/Dark knight) is a class you can play as your very first main, because you don't need to worry about HP washing that much because with HB you will reach 30k HP even with a little but of washing or Olaf hp quests. Hopefully you can learn from this information and if you have any questions related to DK you can discuss here.