Hello there again, Game Masters! This begins my other thread on another thing I caught onto in game. I made sure to read other threads people brought up about Freezing effects to be sure I am not adding to spam. 1. I may get a LOT of hate from ice mages and other paladins for mentioning this one, but when I freeze an enemy with an ice attack, they seem to remain frozen permanently until a skill that stuns occurs. Now the freezing being canceled by stun is suppose to happen, so no problem there. I personally like the perma-freeze, but that's not how it's suppose to be done so I rather be honest about it. 2. This one pertains mostly towards the charged blow skill specifically. When I use use charged blow (ice charged), they seem to get stunned instead of frozen. This extremely minor, but if I recall, when charged blow+ice is used on an enemy, they only got frozen and stun never occurred. I think it's because the stun effect applied first, then was immediately canceled out by the frost effect. That honestly doesn't have to be changed, but I brought it up JUST in case Okay! This may conclude my list of Glitches for this run. I'll bring up the Temple of Time, Road of Oblivion issue to a GM directly because what i have to say is both true and false at the same time. Great work guys and do stay healthy