Party Quests Give F/P mages something to hit in CPQ1

Discussion in 'Accepted' started by eVolve, Jun 29, 2022.

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Should King Block Golems be weak to fire?

Poll closed Jul 13, 2022.
  1. Yes

    87.5%
  2. No

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  3. Something else

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  1. eVolve
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    eVolve Donator

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    Hello all,
    I'd like to suggest making one of the mobs summonable in CPQ1 weak to fire. As a single target damage dealing mage, its like having a warrior that can only use power strike with a slow/normal weapon and no booster. On top of that, robos are resistant to fire so they also have that to deal with. Even with some fairly decent int gear at lvl 45, its a struggle, I can only imagine how much harder it is for unfunded starters.
    Moving on, i'd like to propose that King Block Golems be the candidate. Reason why i'm suggesting this mob is because their lower level brothers, Block Golems, are already weak to fire.
    Thankyou for your consideration.
     
    raywuu12, chikanda and Enticing like this.
  2. Zancks
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