Moderate Guardian Skill Glitch

Discussion in 'Closed' started by Clairisa, Jan 27, 2017.

  1. Clairisa
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    Clairisa Donator

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    Hi hi, Game Masters!

    I decided to list a few glitches I found in some skills that weren't mentioned. This Thread will focus on the skill: Guardian. There are a few things wrong with it (aside from 3rd party animation as you are already aware of).

    1. When it activates, It doesn't stun the attacker as it's suppose to.

    2. (The stun factor being missing would be minor if this wasn't an issue) On activation, Guardian aggros anything it hits right now, which it's not suppose to do. This has lead to MANY close calls while walking through Temple of Time when I'm either helping people with quests or just passing by. This is causing a LOT of problems for me.

    That about sums up my issues with Guardian as is. I AM curious about one thing involving this skill. Wouldn't it be neat if it added +100 defense to the user's shield defense stat as well? This would compliment Shield mastery's effect making Weapon Defense more prevalent as well as making the ranking of Guardian more considerable. The 15% block rate is ... cute, but you'd think it would benefit the shield more. I know the block rate in GMS becomes 40% which made it A LOAD better, but that's GMS. I see the additional +100 to a shield's base defense while equipped being a really good (and not extreme) bonus. Well that's my 50 cents for the time being on this subject. Thanks again GMs.
     

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