heal seems to be bugged- the damage dealt on undeads is correct; but the heal amount is extremely less. @ base hp 1.6k , magic 658 w/lv30 heal, it heals me for 800hp roughly tested it on a party member and it's roughly the same amount too heal seems to stuck you on portals, using potions will fix it
I am lvl 58, max heal, max hp is 982, magic is 369 initially my hp was 392, the first time i heal, it gives me 240 hp the second time i heal it gives me 70hp the third i heal it gives me 115hp How healing suppose to work actually?
Bumping this because I have it too! Hello everyone! I know that the "Heal" skill was fixed in the last update, but it doesn't quite work as it should. My heal is maxed (level 30) and it does just as much damage to undead enemies as it normally should. However, when using it to heal myself or party members, it only heals a tiny bit, as if it were still at level 1. This isn't too much of a big deal, except that right now most monsters can kill me faster than heal can heal me if I'm not using magic guard. Thank you everybody ^^ Aloie
bump, heal roughly heals me for 500hp now; it seemed to have gotten worse, can any other healers clarify if they are getting this same issue too, or if it is unique to my character? edit: this is after new source update #8
I'm facing the same issue as well, I've noticed that my cleric with max heal (lv30) now only heals a tiny portion (on myself + party members) of what it used to.
thread can be closed. Somehow the issue got resolved in either source 8/9/10 and i didn't notice it! Heal fully heals HP now for the correct amount, even if your HP is 1 (will recover back to 100% hp)