Hii!!! Looking for advice on how to wash a bucc. After a couple months playing I finally have my BS ready for leech but now I want a bucc that I can enjoy the game with. I'm planning to leech my new bucc myself from lvl 8 to w.e need to with mw20. My questions are the following. How much APR will I need to save? How much base int should I have? How much int gear should I have? At what lvl should I start washing? I don't want to aim to 30k i just want to enjoy the game. Any advise how to start this process will be great!! Thank you
Probably around 100 base and 100 from gear would be enough depending on how soon you want to play your bucc. I spent around 280-300 Apr and could have def spent much less. 22k potential at 200. (Not crazy)
Buccs get about 12000 HP naturally through level ups and job advancements by level 200. With the Adventurer Assignment and Spring of Youth quests, it can go up to around 15500. You get 55 HP on average per level up and around 900 HP and 150 MP from your 4th job advancement. Figure out your goal accordingly. Despite the numbers that show up when you use an APR, every HP wash is -16 MP and +40 HP as long as you have the skill "Improve Max HP" at its maximum level so you can start washing anytime when this skill is maxed. You can do it as long as you have the extra MP for it and as long as you have at least 1 AP in the HP/MP pool. Since you're going for a modest amount of HP, you probably won't need to MP wash so the number of APRs you need is roughly (A) + (B) where: (A) = INT goal - 4 (i.e the number of times you need an APR to replace INT with STR once you're done building extra MP) (B) = Number of times you HP wash (i.e the amount of +40 HP you need from washing) Also, if you're not MP washing, then 1 INT from gear is almost* equivalent to 1 base INT. So if you're going for 210 INT per level up, (which gives you 21 extra MP per level up) then: - 100 INT from gear + 100 INT from base INT + 10* INT from MW20 is equivalent to - 155 INT from gear + 50 INT from base INT + 5* INT from MW20 * MW20 only boosts 10% of your base INT, not your gear INT
I'm trying another HP-washing method that doesn't rely on base INT. Of course, equipping INT gear while leveling provides more margin. For BUCC, after maxing the "Improve Max HP" skill, allocating 1 AP to HP via APR grants 40 HP, while disabling the skill reduces HP by only 20 per APR deduction. In terms of efficiency, this method yields 20 HP per APR, less than the 40 HP gained by deducting 16 MP per APR. However, since INT routes require using APR to deduct base INT, the total cost becomes lower when targeting lower HP thresholds. My goal is 23,000 HP at level 200, with the remaining 7,000 HP supplemented by gear and quests. Default BUCC HP at 200lvl is ~12,000HP, so I need 11,000 extra HP via HP-washing, requiring 550 APRs and 20 second-job skill reset scrolls. Before maxing "Improve Max HP" at level 33, I allocated only 20 AP to DEX for first-job advancement, saving all other AP. At level 30, using the instructor's level 10 gear and an apple allows completing second-job advancement within 15 minutes. Allocate 1 AP to "Improve Max HP" at this stage, then max the skill at 33lvl. From then on, allocate all level-up AP to HP until nearing 30,000 HP (~level 110). Default HP at 110lvl is ~7,300. With ~550 AP gained by 110lvl, allocating to HP yields 22,000 HP. Then, use second-job reset scrolls to disable "Improve Max HP" and deduct HP via APR. After 550 APRs, STR is restored, leaving 11,000 extra HP (~18,000 total). Leveling to 200 brings total HP to ~23,000, reaching 30,000 with other sources. In contrast, the INT route requires 11,000 HP equivalent to 4,400 MP (275 APRs). This demands 440 total INT over 100 level-ups, but base INT 320 already requires 64 levels, making normal gameplay impossible. Assuming INT gear provides +120 INT, targeting base INT 320: firstly reach 320 base INT by level 70, then allocate 225 AP to MP over 45 levels. INT gear gives 1,380 MP, and 225 AP gives 7,200 MP. At ~120lvl, use 320 APRs to reset base INT to STR, then 225 APRs to deduct 3,600 MP to STR, leaving 4,980 MP. Use 275 APRs to convert 4,400 MP into 11,000 HP, totaling 860 APRs. In summary: For 11,000 extra HP, the first route uses 550 APRs by 110lvl and allows normal gameplay, while the INT route requires 545 APRs by 120lvl plus 275 additional APRs. Though the INT route scales better for higher HP targets, both methods escalate in cost rapidly. Pursuing all 30,000 HP via HP-washing is unnecessary due to wasted HP from job advancements/gear/quests. Factoring in these gains, the first route remains cheaper overall despite lower efficiency.