I haven't played maple in a long time so I don't remember how CPQ works, much less how it works on this server. After a few pqs, it seems to me that: 1. monsters aren't grayed out as they should be 2. we summon for enemy team 3. everything must be killed before monsters respawn Is there anything else I need to know?/Anything I got wrong?
There's a lot wrong with CPQ right now. It's limited to more or less mass summoning Trojans on the middle platform in room 5/6. Your points #1 and #2 are correct. Point #2 is actually how it is supposed to be, however, the teams within the pq (maple red and maple blue) are not labeled correctly. #3 I don't think is right on the money. I could be wrong, but to me, spawns seem to respawn very slowly, so you have to get a lot of them going before you really see your summoning spawn start to develop and overlap and become a suitable point farm. It's definitely not GMS yet, that's for sure. Oh yeah, team potions and buffs don't work either.
This thread gives you a list of CPQ bugs/issues: http://royals.ms/forum/showthread.php?t=3737 CPQ is typically played as Trade Wins or Free Wins on this server rather than competitively as was Nexon's original intention, so opposing teams typically co-operate with each other for the benefit of all rather than attempt to make things as difficult as possible for the opposing team. There's a guide here as to how CPQ is supposed to work: http://bbb.hidden-street.net/party-quest/monster-carnival
pretty much you try to get someone 45-50(ish) to solo vs a whole group of people. the aim is for both parties to get at least 500 points with the large group getting more than the soloer. The way this works is that winning will get you 120kxp + shared xp from monster - this is really good for the 30-40 guys who dont deal any real damage. The solo man gets full xp and a buttload of monster to kill + 80k(correct me if thats wrong)xp. so it works out just about even or if the soloer is quite strong it can be better for them to get full monster xp.
Well if you're doing plain trojans you get 460 exp per kill as the soloer. I did up to a tad under 2k cp solo, and assuming that 800 of that was looted that's around 550k exp from the one pq plus 40k from losing, which is way better for the soloer by far. Then once you hit 51 the exp goes back to nothing .