Map owner is great, it stops KSing, and pthwr disputes. But it has one problem, it favors people with large AOE. What do I mean? Imagine you are playing a warrior, you are hunting big foot for example, you change a channel funally find a bf, and whike you wakj over to him a thief gets into the map, flash junps and attacks claiming map ownership. Or maybe you are playing a thief, you log onto a map, its almost empty, and while looking for a mob to kill in hopes to spawn bf, a wizard gets into the map, ults and kills a mob, claiming ownership. What I am trying to day, is that some classes will have advantages when trying to claim bosses, so what if it worked a little differently? What if logging into a map with no ownership will give you a 30 second ownership, that will also dissapear if you leave the map. This would mean thst the first one to get into the map has an advantage in claiming owner, since he has a 30 second head start, but also will stop people from just claiming a bunxh of maps quickly. Any thoughts?
the advantage you're talking about seems to me so small that it is not worth doing anything about it. The amount of times that i've entered a map at the same time as someone is quite small and i played a lot back when all the bosses respawned after sc (everyone was rushing bosses at that time, with only 8-14 chs). Even when someone is entering the map at the same time there is often times mobs within range for any melee attacker to hit it as well, considering that melee range is not that bad.