I'm a MM player, and I make a discussion with se b4. But seems no conclusion in the end. Therefore, I want to make a new skill discussion. ------------------------------------------------------------------- (the following is my escapism, so answer can be escapism too) To make the possibility Archers' pt tgt, [se issue]/[Archer's dmg] should be adjust, and I've seen new skill(copy from the exist one and adjust) on somewhere, so 1 char maybe has 2 similar skill with different cooldown/dmg/buff time. Maybe it can add a new skill with new map/quest/pq after Lv190/Lv200/[Lv201 up?]. the skill should following some tips: 1)base on exist skill 2)Don't effect skill-less boss-run too much in DPS (e.g. krex/shao/scarlion/toad) 3)Enhance the diversity to boss-run/pq/loot (Format) 1)class 2)copy from? 3)adjust 4)reason 5)other (example) 1)class MM 2)copy from? SharpEye 3)adjust 20min cooldown, 1min buff, add 100%crt rate 30%crt dmg 4)reason 1.NL will over-buffed if more than 50% crt rate added 2.Can take 2 Archer to the same pt after Lv200 5)other maybe BM/MM can add different type se, but no idea