Hidden Street: The Breathing Rock and the subsequent maps are all in need of a spawn boost. It's pretty bad... in most of the maps, you will only have about 3 Stone Golems spawned while it sometimes seems like the other mobs (Blue Mushroom, Lupin) are in greater numbers. Collecting the etc. for quests is not worth it with the spawn in this state. Edit: The spawn of Lycanthropes in the maps Wolf Territory 3-5 need a boost as well... there was 0-1 around while I was there completing (and subsequently giving up) a quest.
I think we need a megathread for maps that need a spawn buff - while questing in Ariant, I noticed that spawns in pretty much every map on that continent is also pitifully bad. Anyone feel up to the task? Some balance to the early-midgame maps would be really nice to help change how leech-reliant low levels have become lately. We’re actually at a point where people buy leech from the moment they make it off Maple Island...
Not sure about FoG, I have been training my Bandit there and it's hard to keep up with the spawn as is. Although there are a lot of maps that do need a buff. Pepes in El Nath, the Kentaurus maps, Stone Golem maps near Henesys, and what about the Hidden Street with Blue Mushrooms?
I remember going to these maps to collect the monster etc drops for quests. The spawn rates of the Golems were really bad and it took forever. Definitely wouldn't hurt to buff those maps!
Altough original MS this map was already like this, I agree it should be better since this isn't an original server.