Magatia Map

Discussion in 'Accepted' started by Lumiose, Oct 16, 2014.

  1. Lumiose
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    Lumiose Member

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    Well the Magatia Map got released in 0.63v and I would like to know if it's possible to add that map and also maybe the romeo and juliet pq?
     
  2. Joong
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    I think that Chaos Scrolls would have to be removed from Cube Slimes drop for Magatia to work; other than that, I'm all for it. Roids are a pretty good training spot.
     
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  3. pokemon1188
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    pokemon1188 Well-Known Member

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    I'm all for the higher level pqs, I love pqs.
    But...Franky is extremely hard to kill lol.
     
  4. jmmainvi
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    chaos scrolls have been removed from ALL the monsters they dropped from, I don't see why magatia would be any different.
     
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  5. Matt
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    Matt Administrator

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    Romeo and Juliet PQ would be pretty hard to code, maybe harder than CWKPQ.
     
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  6. Plenty
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    Plenty Well-Known Member

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    Other than the Maker Skill, there's isn't much that Magatia offers that we don't already have.
     
  7. Sila
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    I love Magatia, period. Even without the PQ...even though I adore the PQ too.
     
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  8. Unknown
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    Ninja castle hype please.
     
  9. Joong
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    Haha. Yes, trying to looki at it objectively, Ninja Castle would be a better addition.
     
  10. Goofy
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    While it would be a nice addition, there's simply not much to do there.
     
  11. Sila
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    I disagree. ^
    I loved the story line between all the quests. It's an underground alchemist center full of amazing lore. I loved the dual sides to it, Zenumist and Alcadno. There's good training places for 6x-8x. Even without the PQ, though the PQ itself is amazing as well.
    Maker skill is kinda eh. Would need a lot of tweaking to be worth anything in here, as most people already skip most of the equips that could be made, or go stat-less and thus can't wear most of them anyway. Would need to also remove reverse weapons among other things..
     
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  12. Goofy
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    You are a very small minority. Most will grind at robos and never come back.

    Our godly system makes the maker skill useless for anything but washing equips (you can put wisdom crystals on anything).
     
  13. Sila
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    Sila Donator

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    Doesn't mean it's useless though :p
     
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  14. Plenty
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    Plenty Well-Known Member

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    I'm sure we'll think of someway to make the Maker Skill worth our while.
     
  15. Matt
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    ^

    I'd like to see this discussed in detail with suggestions of how we would have a maker feature, would have to be an npc, only available after some quests are done, could be accessible via ~maker. How could we make it worthwhile, fair, etc...
     
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  16. Lumiose
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    Lumiose Member

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    So what actually minds you guys from getting Magatia added? + More Trainings spot + (maybe) a New PQ + More quests ( some with a great story ) + Actually a great athmosphere map + More Gacha?
     
  17. jmmainvi
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    -that level range has plenty of training spots. Most of them are completely unused.
    -the last thing we need (imo) is more pqs, plus theres the difficulty matt mentioned in actually implementing it.
    -ill give you the point about quests. I like them. But the number of players in the server who are regularly doing quests is definitely a minority.
    -what do we need another gacha for? What are you going to put into it so that it fills a useful niche, is all around as good as the current spots, and yet doesn't overshadow the ones we already have?

    I won't comment on maker, because i wasnt still playing gms when it was implemented, and im rather confused in trying to look up what exactly it was/is.
     
  18. Heidi
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    Heidi GM Intern

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    I always preferred training there. It has the best quest line too imo (but making all the quests work may be challenging)
     
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  19. Unknown
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    Might as well just disable the maker skill quest. An enable other quests/training grounds.
     
  20. Lumiose
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    Lumiose Member

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    Indeed that's a other point
     

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